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authorMatthias Schiffer <matthias@gamezock.de>2009-12-16 14:58:56 +0100
committerMatthias Schiffer <matthias@gamezock.de>2009-12-16 14:58:56 +0100
commitea08fea654b4702a77f623b74137fabc7d6800d8 (patch)
tree7550e20704ee9a93e6b1ea95d72563250956ac17 /src/gl.h
parenta407f8b9edbc7a6e865b2daf65b2a6cd10edd2d7 (diff)
downloadzoom++-ea08fea654b4702a77f623b74137fabc7d6800d8.tar
zoom++-ea08fea654b4702a77f623b74137fabc7d6800d8.zip
Use perspective projection matrix without far clipping plane.
Diffstat (limited to 'src/gl.h')
-rw-r--r--src/gl.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gl.h b/src/gl.h
index 3272b25..cc71ce8 100644
--- a/src/gl.h
+++ b/src/gl.h
@@ -27,6 +27,5 @@
#include <GL/glew.h>
#include <GL/gl.h>
-#include <GL/glu.h>
#endif /* ZOOM_GL_H_ */