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authorMatthias Schiffer <matthias@gamezock.de>2009-12-24 12:16:41 +0100
committerMatthias Schiffer <matthias@gamezock.de>2009-12-24 12:16:41 +0100
commit4b9928e16efec2aea135287974491faa3633766c (patch)
treeecef9ff6e5730eb8d2267bcd69381e17e26c5e7c /src
parent577cd77e2be089a1bf2284e33e9b07fc36a4320b (diff)
downloadzoom++-4b9928e16efec2aea135287974491faa3633766c.tar
zoom++-4b9928e16efec2aea135287974491faa3633766c.zip
Minor fix
Diffstat (limited to 'src')
-rw-r--r--src/Renderer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Renderer.cpp b/src/Renderer.cpp
index b02c5ff..0f4c4d7 100644
--- a/src/Renderer.cpp
+++ b/src/Renderer.cpp
@@ -68,8 +68,8 @@ void Renderer::renderShadowVolume(const ShadowVolume &v) {
for(int i = 0; i < 3; ++i) {
const vmml::vec3f &p1 = v.getVertex(i), &p2 = v.getVertex((i+1)%3);
- const vmml::vec4f &dir1 = vmml::vec4f(v.getDirection(i), 0);
- const vmml::vec4f &dir2 = vmml::vec4f(v.getDirection((i+1)%3), 0);
+ vmml::vec4f dir1 = vmml::vec4f(v.getDirection(i), 0);
+ vmml::vec4f dir2 = vmml::vec4f(v.getDirection((i+1)%3), 0);
glVertex3fv(p1.array);
glVertex3fv(p2.array);