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Diffstat (limited to 'Level.h')
-rw-r--r-- | Level.h | 74 |
1 files changed, 74 insertions, 0 deletions
@@ -0,0 +1,74 @@ +/* + * Level.h + * + * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ZOOM_LEVEL_H_ +#define ZOOM_LEVEL_H_ + +#include "BSPTree.h" + +#include <string> +#include <map> +#include <list> + +#include <boost/shared_ptr.hpp> +#include <libxml/parser.h> +#include <vmmlib/vector.hpp> + +namespace Zoom { + +class Level { + public: + static boost::shared_ptr<Level> loadLevel(const std::string &filename); + + struct WallData : public BSPTree::TriangleData { + std::string texture; + }; + + struct Room { + std::string id; + std::list<BSPTree::TriangleRecord> walls; + }; + + const std::list<Room> &getRooms() const { + return rooms; + } + + private: + std::list<Room> rooms; + std::map<std::string, unsigned> textures; + + std::string name, description; + vmml::vec3f startPoint; + + Level() {} + + void loadLevelInfo(xmlNodePtr infoNode); + void loadRooms(xmlNodePtr roomsNode); + void loadRoom(xmlNodePtr roomNode); + void loadTextures(xmlNodePtr texturesNode); + + static BSPTree::TriangleRecord loadWall(xmlNodePtr wallNode); + static vmml::vec3f loadVector(xmlNodePtr node); + + static bool validateLevel(xmlDocPtr doc); +}; + +} + +#endif /* ZOOM_LEVEL_H_ */ |