Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-06 | Optimized triangle normal handling | Matthias Schiffer | |
2009-12-24 | Refactored Ray | Matthias Schiffer | |
2009-12-24 | Minor fix | Matthias Schiffer | |
2009-12-24 | Some optimizations | Matthias Schiffer | |
2009-12-24 | Make shadow volumes visible | Matthias Schiffer | |
2009-12-18 | Use multi-pass rendering with seperate ambient and light shaders | Matthias Schiffer | |
2009-12-15 | Moved source files to src; sort triangles by texture. | Matthias Schiffer | |