index
:
neofx/zoom++
master
[no description]
Matthias Schiffer <mschiffer@universe-factory.net>
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Collapse
)
Author
2010-01-04
Corrected edge & vertex collision
Matthias Schiffer
2010-01-03
Removed unused methods
Matthias Schiffer
2010-01-03
Added corner collision
Matthias Schiffer
2010-01-03
Added correct edge collision
Matthias Schiffer
2009-12-26
Optimized finding nearest plane
Matthias Schiffer
2009-12-26
Added collision detection
Matthias Schiffer
2009-12-24
Refactored Ray
Matthias Schiffer
2009-12-24
Refactored TriangleRecord
Matthias Schiffer
2009-12-24
Minor fix
Matthias Schiffer
2009-12-24
Some optimizations
Matthias Schiffer
2009-12-24
Don't disable shaders when rendering shadow volumes
Matthias Schiffer
2009-12-24
Don't wrap stencil values
Matthias Schiffer
2009-12-24
Working shadow volumes! :-D
Matthias Schiffer
2009-12-24
Make shadow volumes visible
Matthias Schiffer
2009-12-18
ShadowVolume: Well, it's a beginning...
Matthias Schiffer
2009-12-18
Use multi-pass rendering with seperate ambient and light shaders
Matthias Schiffer
2009-12-17
Added mouse support to turn
Matthias Schiffer
2009-12-17
Moved Plane to MathUtil; some other tweaks
Matthias Schiffer
2009-12-16
Use perspective projection matrix without far clipping plane.
Matthias Schiffer
2009-12-15
Added movement controls
Matthias Schiffer
2009-12-15
Moved source files to src; sort triangles by texture.
Matthias Schiffer