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add_executable(zoom
BSPTree.cpp BSPTree.h
Game.cpp Game.h
config.h
gl.h
Level.cpp Level.h
MathUtil.cpp MathUtil.h
Renderer.cpp Renderer.h
Shader.cpp Shader.h
Texture.cpp Texture.h
Triangle.h
zoom.cpp
)
target_link_libraries(zoom ${Boost_LIBRARIES} ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARY} ${GLPNG_LIBRARY} ${LIBXML2_LIBRARIES})
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