diff options
Diffstat (limited to 'levels')
-rw-r--r-- | levels/level.dtd | 42 | ||||
-rw-r--r-- | levels/level2.xml | 35 |
2 files changed, 77 insertions, 0 deletions
diff --git a/levels/level.dtd b/levels/level.dtd new file mode 100644 index 0000000..29397bc --- /dev/null +++ b/levels/level.dtd @@ -0,0 +1,42 @@ +<!ELEMENT level (info, triangles, textures)> + +<!ELEMENT info (name, desc, start)> +<!ELEMENT triangles (triangle)*> +<!ELEMENT textures (texture)*> + +<!ELEMENT name (#PCDATA)> +<!ELEMENT desc (#PCDATA)> +<!ELEMENT start EMPTY> +<!ATTLIST start + x CDATA #REQUIRED + y CDATA #REQUIRED + z CDATA #REQUIRED +> + +<!ELEMENT triangle (vertex, texcoords?, vertex, texcoords?, vertex, texcoords?)> +<!ATTLIST triangle + type (wall|floor) #REQUIRED + texture IDREF #IMPLIED +> + +<!ELEMENT texture EMPTY> +<!ATTLIST texture + id ID #REQUIRED + name CDATA #REQUIRED +> + +<!ELEMENT vertex EMPTY> +<!ATTLIST vertex + x CDATA #REQUIRED + y CDATA #REQUIRED + z CDATA #REQUIRED +> + +<!ELEMENT texcoords EMPTY> +<!ATTLIST texcoords + s CDATA "0.0" + t CDATA "0.0" + r CDATA "0.0" + q CDATA "0.0" +> + diff --git a/levels/level2.xml b/levels/level2.xml new file mode 100644 index 0000000..67a5f43 --- /dev/null +++ b/levels/level2.xml @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE level PUBLIC "-//libzoom//DTD level 0.1//EN" "level.dtd"> +<level> + <info> + <name>Test Level</name> + <desc>Just a simple test level.</desc> + <start x="0.0" y="0.0" z="0.0"/> + </info> + <triangles> + <triangle type="wall" texture="t0"> + <vertex x="-2.0" y="-2.0" z="-6.0"/><texcoords s="0.0" t="1.0"/> + <vertex x="2.0" y="-2.0" z="-6.0"/><texcoords s="1.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-6.0"/><texcoords s="1.0" t="0.0"/> + </triangle> + <triangle type="wall" texture="t0"> + <vertex x="-2.0" y="-2.0" z="-6.0"/><texcoords s="0.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-6.0"/><texcoords s="1.0" t="0.0"/> + <vertex x="-2.0" y="2.0" z="-6.0"/><texcoords s="0.0" t="0.0"/> + </triangle> + <triangle type="wall" texture="t0"> + <vertex x="-2.0" y="-2.0" z="2.0"/><texcoords s="1.0" t="1.0"/> + <vertex x="-2.0" y="2.0" z="2.0"/><texcoords s="1.0" t="0.0"/> + <vertex x="2.0" y="2.0" z="2.0"/><texcoords s="0.0" t="0.0"/> + </triangle> + <triangle type="wall" texture="t0"> + <vertex x="-2.0" y="-2.0" z="2.0"/><texcoords s="1.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="2.0"/><texcoords s="0.0" t="0.0"/> + <vertex x="2.0" y="-2.0" z="2.0"/><texcoords s="0.0" t="1.0"/> + </triangle> + </triangles> + <textures> + <texture id="t0" name="green.png"/> + </textures> +</level> + |