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authorneoraider <devnull@localhost>2008-04-14 08:54:04 +0200
committerneoraider <devnull@localhost>2008-04-14 08:54:04 +0200
commit55af49b48328d4828fe8520d7d7aa0bc776afeb0 (patch)
tree10df6fab5e385c87fb28cc057da98fc6274b483e
parent36d1bb8999ecfe305319c0f2b4313a169a368c13 (diff)
downloadzoomedit-55af49b48328d4828fe8520d7d7aa0bc776afeb0.tar
zoomedit-55af49b48328d4828fe8520d7d7aa0bc776afeb0.zip
zoomedit:
* Added test level
-rw-r--r--level.lvl392
1 files changed, 392 insertions, 0 deletions
diff --git a/level.lvl b/level.lvl
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index 0000000..9c48213
--- /dev/null
+++ b/level.lvl
@@ -0,0 +1,392 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE level PUBLIC "-//libzoom//DTD level 0.1//EN" "level.dtd">
+<level>
+ <info>
+ <name>Test Level</name>
+ <desc>Just a simple test level.</desc>
+ <start x="0.0" y="0.0" z="0.0"/>
+ </info>
+ <rooms>
+ <room id="r0">
+ <triangle texture="t0">
+ <vertex x="-2.0" y="-2.0" z="-6.0"/>
+ <texcoords s="0.0" t="1.0"/>
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+ <texcoords s="1.0" t="1.0"/>
+ <vertex x="2.0" y="2.0" z="-6.0"/>
+ <texcoords s="1.0" t="0.0"/>
+ </triangle>
+ <triangle texture="t0">
+ <vertex x="-2.0" y="-2.0" z="-6.0"/>
+ <texcoords s="0.0" t="1.0"/>
+ <vertex x="2.0" y="2.0" z="-6.0"/>
+ <texcoords s="1.0" t="0.0"/>
+ <vertex x="-2.0" y="2.0" z="-6.0"/>
+ <texcoords s="0.0" t="0.0"/>
+ </triangle>
+ <triangle texture="t0">
+ <vertex x="-2.0" y="-2.0" z="2.0"/>
+ <texcoords s="1.0" t="1.0"/>
+ <vertex x="-2.0" y="2.0" z="2.0"/>
+ <texcoords s="1.0" t="0.0"/>
+ <vertex x="2.0" y="2.0" z="2.0"/>
+ <texcoords s="0.0" t="0.0"/>
+ </triangle>
+ <triangle texture="t0">
+ <vertex x="-2.0" y="-2.0" z="2.0"/>
+ <texcoords s="1.0" t="1.0"/>
+ <vertex x="2.0" y="2.0" z="2.0"/>
+ <texcoords s="0.0" t="0.0"/>
+ <vertex x="2.0" y="-2.0" z="2.0"/>
+ <texcoords s="0.0" t="1.0"/>
+ </triangle>
+ <triangle texture="t1">
+ <vertex x="-2.0" y="2.0" z="-6.0"/>
+ <texcoords s="0.0" t="1.0"/>
+ <vertex x="2.0" y="2.0" z="-6.0"/>
+ <texcoords s="0.0" t="0.0"/>
+ <vertex x="2.0" y="2.0" z="-2.0"/>
+ <texcoords s="1.0" t="0.0"/>
+ </triangle>
+ <triangle texture="t1">
+ <vertex x="-2.0" y="2.0" z="-6.0"/>
+ <texcoords s="0.0" t="1.0"/>
+ <vertex x="2.0" y="2.0" z="-2.0"/>
+ <texcoords s="1.0" t="0.0"/>
+ <vertex x="-2.0" y="2.0" z="-2.0"/>
+ <texcoords s="1.0" t="1.0"/>
+ </triangle>
+ <triangle texture="t1">
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+ </triangle>
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+ </triangle>
+ <triangle texture="t2">
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+ <triangle texture="t0">
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+ </room>
+ </rooms>
+ <gates>
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+ </gate>
+ </gates>
+ <textures>
+ <texture id="t0" name="green.png"/>
+ <texture id="t1" name="metallic2.png"/>
+ <texture id="t2" name="light.png"/>
+ </textures>
+</level>