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authorneoraider <devnull@localhost>2008-02-19 21:56:04 +0100
committerneoraider <devnull@localhost>2008-02-19 21:56:04 +0100
commitefb78cdf51117c76ceacae1f65ce258cf97a8d22 (patch)
tree123f110c41c2c9a94f3c00c74e6795f417700e2c
parentdb5647f2867daec941d1cdc44fea3a8a1f77544d (diff)
downloadzoomedit-efb78cdf51117c76ceacae1f65ce258cf97a8d22.tar
zoomedit-efb78cdf51117c76ceacae1f65ce258cf97a8d22.zip
zoomedit: Abstracted room vertices.
-rw-r--r--LevelEdge.h8
-rw-r--r--LevelVertex.h8
-rw-r--r--Room.cpp29
-rw-r--r--Room.h85
4 files changed, 106 insertions, 24 deletions
diff --git a/LevelEdge.h b/LevelEdge.h
index f5f9bfd..768f725 100644
--- a/LevelEdge.h
+++ b/LevelEdge.h
@@ -55,6 +55,14 @@ class LevelEdge : public LevelObject {
provider->rotateEdge(id, m, a);
}
+ const EdgeProvider* getProvider() const {
+ return provider;
+ }
+
+ size_t getId() const {
+ return id;
+ }
+
const Edge* operator->() const {return provider->getEdge(id);}
const Edge& operator*() const {return *provider->getEdge(id);}
};
diff --git a/LevelVertex.h b/LevelVertex.h
index a721293..2203bf4 100644
--- a/LevelVertex.h
+++ b/LevelVertex.h
@@ -37,6 +37,14 @@ class LevelVertex : public LevelObject {
virtual bool canConnect() const {return provider->canConnectVertex(id);}
virtual void connect() {provider->connectVertex(id);}
+ const VertexProvider* getProvider() const {
+ return provider;
+ }
+
+ size_t getId() const {
+ return id;
+ }
+
const Vertex* operator->() const {return provider->getVertex(id);}
const Vertex& operator*() const {return *provider->getVertex(id);}
};
diff --git a/Room.cpp b/Room.cpp
index 7608e41..72a9d22 100644
--- a/Room.cpp
+++ b/Room.cpp
@@ -3,25 +3,30 @@
const Room& Room::operator=(const Room &room) {
- polygon.clear();
+ vertices.clear();
edges.clear();
name = room.name;
height = room.height;
- for(Polygon::const_iterator v = room.polygon.begin(); v != room.polygon.end(); v++)
- addVertex(*v);
+ vertices = room.vertices;
+
+ for(std::vector<Edge>::const_iterator edge = room.edges.begin(); edge != room.edges.end(); edge++) {
+ LevelVertex v1(this, edge->getVertex1().getId(), this);
+ LevelVertex v2(this, edge->getVertex2().getId(), this);
+ edges.push_back(Edge(v1, v2));
+ }
return room;
}
void Room::addVertex(Vertex v) {
- polygon.push_back(v);
+ vertices.push_back(SharedPtr<RoomVertex>(new RoomVertexDirect(v)));
- if(polygon.size() < 2)
+ if(vertices.size() < 2)
return;
- if(polygon.size() == 2) {
+ if(vertices.size() == 2) {
LevelVertex v1(this, 0, this), v2(this, 1, this);
edges.push_back(Edge(v1, v2));
@@ -32,7 +37,7 @@ void Room::addVertex(Vertex v) {
edges.pop_back();
LevelVertex v1(edges.back().getVertex2());
- LevelVertex v2(this, polygon.size()-1, this);
+ LevelVertex v2(this, vertices.size()-1, this);
LevelVertex v3(edges.front().getVertex1());
edges.push_back(Edge(v1, v2));
@@ -42,7 +47,7 @@ void Room::addVertex(Vertex v) {
std::vector<SharedPtr<LevelObject> > Room::getChildren() {
std::vector<SharedPtr<LevelObject> > children;
- for(size_t i = 0; i < polygon.size(); i++)
+ for(size_t i = 0; i < vertices.size(); i++)
children.push_back(SharedPtr<LevelObject>(new LevelVertex(this, i, this)));
for(size_t i = 0; i < edges.size(); i++)
@@ -55,9 +60,9 @@ void Room::rotate(Vertex m, float a) {
float s = sinf(a);
float c = cosf(a);
- for(Polygon::iterator v = polygon.begin(); v != polygon.end(); v++) {
- *v -= m;
- v->setLocation(c*v->getX() - s*v->getY(), c*v->getY() + s*v->getX());
- *v += m;
+ for(std::vector<SharedPtr<RoomVertex> >::iterator v = vertices.begin(); v != vertices.end(); v++) {
+ **v -= m;
+ (*v)->setLocation(c*(**v)->getX() - s*(**v)->getY(), c*(**v)->getY() + s*(**v)->getX());
+ **v += m;
}
}
diff --git a/Room.h b/Room.h
index 6a5f15d..fb67ac5 100644
--- a/Room.h
+++ b/Room.h
@@ -11,19 +11,73 @@
class Room : public LevelObject, private VertexProvider, private EdgeProvider {
private:
- Polygon polygon;
+ class RoomVertex {
+ public:
+ virtual const Vertex& operator*() const = 0;
+ const Vertex* operator->() {return &**this;}
+
+ virtual ~RoomVertex() {}
+
+ virtual const Vertex& operator+=(const Vertex &v) {return **this;}
+ virtual const Vertex& operator-=(const Vertex &v) {return **this;}
+
+ virtual void setLocation(float x, float y) {}
+ };
+
+ class RoomVertexDirect : public RoomVertex {
+ private:
+ Vertex vertex;
+
+ public:
+ RoomVertexDirect(const Vertex &v) : vertex(v) {}
+
+ virtual const Vertex& operator*() const {
+ return vertex;
+ }
+
+ virtual const Vertex& operator+=(const Vertex &v) {
+ vertex += v;
+ return vertex;
+ }
+ virtual const Vertex& operator-=(const Vertex &v) {
+ vertex -= v;
+ return vertex;
+ }
+
+ virtual void setLocation(float x, float y) {
+ vertex.setLocation(x, y);
+ }
+ };
+
+ class RoomVertexIndirect : public RoomVertex {
+ private:
+ LevelVertex vertex;
+
+ public:
+ RoomVertexIndirect(const LevelVertex &v) : vertex(v) {}
+
+ virtual const Vertex& operator*() const {
+ return *vertex;
+ }
+ };
+
+
std::string name;
float height;
+ std::vector<SharedPtr<RoomVertex> > vertices;
std::vector<Edge> edges;
public:
Room() {height = 10;}
Room(std::string name) {this->name = name; height = 10;}
- Room(const Room &room) : name(room.name), height(room.height) {
- for(Polygon::const_iterator v = room.polygon.begin(); v != room.polygon.end(); v++)
- addVertex(*v);
+ Room(const Room &room) : name(room.name), height(room.height), vertices(room.vertices) {
+ for(std::vector<Edge>::const_iterator edge = room.edges.begin(); edge != room.edges.end(); edge++) {
+ LevelVertex v1(this, edge->getVertex1().getId(), this);
+ LevelVertex v2(this, edge->getVertex2().getId(), this);
+ edges.push_back(Edge(v1, v2));
+ }
}
const Room& operator=(const Room &room);
@@ -37,9 +91,16 @@ class Room : public LevelObject, private VertexProvider, private EdgeProvider {
void addVertex(Vertex v);
- const Polygon& getPolygon() const {return polygon;}
+ Polygon getPolygon() const {
+ Polygon polygon;
+
+ for(std::vector<SharedPtr<RoomVertex> >::const_iterator v = vertices.begin(); v != vertices.end(); v++)
+ polygon.push_back(***v);
+
+ return polygon;
+ }
- virtual bool hit(const Vertex &v) const {return polygon.contains(v);}
+ virtual bool hit(const Vertex &v) const {return getPolygon().contains(v);}
virtual int getPriority() const {return 0;}
virtual std::vector<SharedPtr<LevelObject> > getChildren();
@@ -53,8 +114,8 @@ class Room : public LevelObject, private VertexProvider, private EdgeProvider {
virtual void move(float x, float y) {
Vertex m(x, y);
- for(Polygon::iterator v = polygon.begin(); v != polygon.end(); v++)
- *v += m;
+ for(std::vector<SharedPtr<RoomVertex> >::iterator v = vertices.begin(); v != vertices.end(); v++)
+ **v += m;
}
virtual bool canRotate() const {return true;}
@@ -62,15 +123,15 @@ class Room : public LevelObject, private VertexProvider, private EdgeProvider {
virtual void rotate(Vertex m, float a);
virtual const Vertex* getVertex(size_t id) const {
- return &polygon[id];
+ return &**vertices[id];
}
virtual size_t getVertexCount() const {
- return polygon.size();
+ return vertices.size();
}
virtual void moveVertex(size_t id, float x, float y) {
- polygon[id] += Vertex(x, y);
+ *vertices[id] += Vertex(x, y);
}
virtual void rotateVertex(size_t id, Vertex m, float a) {
@@ -87,7 +148,7 @@ class Room : public LevelObject, private VertexProvider, private EdgeProvider {
virtual void moveEdge(size_t id, float x, float y) {
moveVertex(id, x, y);
- moveVertex((id+1)%polygon.size(), x, y);
+ moveVertex((id+1)%vertices.size(), x, y);
}
virtual void rotateEdge(size_t id, Vertex m, float a) {