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authorneoraider <devnull@localhost>2008-02-13 22:06:01 +0100
committerneoraider <devnull@localhost>2008-02-13 22:06:01 +0100
commitc4aadd98230f3b9ab50398b715164ff874ea8a61 (patch)
tree8b6fcaf48fb0a7eb9af6fd1483659ab4d6e5c000 /LevelObject.h
parent16397f4474fbbe5f140a5e68b3bb6934170bf2e3 (diff)
downloadzoomedit-c4aadd98230f3b9ab50398b715164ff874ea8a61.tar
zoomedit-c4aadd98230f3b9ab50398b715164ff874ea8a61.zip
zoomedit: Vertices are selectable now.
Diffstat (limited to 'LevelObject.h')
-rw-r--r--LevelObject.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/LevelObject.h b/LevelObject.h
index 4cb56a4..005b3a9 100644
--- a/LevelObject.h
+++ b/LevelObject.h
@@ -3,14 +3,28 @@
#include "Object.h"
#include "Vertex.h"
+#include <list>
class LevelObject : public Object {
+ private:
+ LevelObject *parent;
+
public:
+ LevelObject() : parent(NULL) {}
+ LevelObject(LevelObject *p) : parent(p) {}
virtual ~LevelObject() {}
- virtual bool hit(const Vertex &v) const = 0;
- virtual int getPriority() const = 0;
+ LevelObject* getParent() const {
+ return parent;
+ }
+
+ virtual std::vector<SharedPtr<LevelObject> > getChildren() {
+ return std::vector<SharedPtr<LevelObject> >();
+ }
+
+ virtual bool hit(const Vertex &v, float scale) const = 0;
+ virtual int getPriority() const {return 0;}
virtual void move(float x, float y) {}
virtual void rotate(float a) {}