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authorneoraider <devnull@localhost>2007-09-16 21:06:02 +0200
committerneoraider <devnull@localhost>2007-09-16 21:06:02 +0200
commit5ea7f0464eb13581322215f0614eaae52393e02a (patch)
tree073163463ab20fd00016a5fbcd56c6dcf9857182 /Line.cpp
parent01e98d51fedf65ad71d468c3b0410d6e7764a384 (diff)
downloadzoomedit-5ea7f0464eb13581322215f0614eaae52393e02a.tar
zoomedit-5ea7f0464eb13581322215f0614eaae52393e02a.zip
zoomedit: C++ized Polygon
Diffstat (limited to 'Line.cpp')
-rw-r--r--Line.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/Line.cpp b/Line.cpp
new file mode 100644
index 0000000..c755050
--- /dev/null
+++ b/Line.cpp
@@ -0,0 +1,72 @@
+#include "Line.h"
+#include <math.h>
+
+
+int lineIntersection(const LINE *la, const LINE *lb, Vertex *v) {
+ double xa1 = la->v1.getX(), ya1 = la->v1.getY();
+ double xa2 = la->v2.getX(), ya2 = la->v2.getY();
+ double xb1 = lb->v1.getX(), yb1 = lb->v1.getY();
+ double xb2 = lb->v2.getX(), yb2 = lb->v2.getY();
+ double temp;
+ int switched = 0;
+ Vertex v2;
+
+
+ if(!v) v = &v2;
+
+ if(xa1 == xa2 && ya1 == ya2) return INTERSECTION_ERROR;
+ if(xb1 == xb2 && yb1 == yb2) return INTERSECTION_ERROR;
+
+ if(xa1 == xa2 || xb1 == xb2) {
+ temp = xa1; xa1 = ya1; ya1 = temp;
+ temp = xa2; xa2 = ya2; ya2 = temp;
+ temp = xb1; xb1 = yb1; yb1 = temp;
+ temp = xb2; xb2 = yb2; yb2 = temp;
+
+ switched = 1;
+ }
+
+ if(xa1 == xa2 && xb1 == xb2)
+ return (xa1 == xb1) ? INTERSECTION_IDENTICAL : INTERSECTION_NONE;
+
+ if(xa1 == xa2) {
+ v->setX(xa1);
+ v->setY(yb1);
+ }
+ else if(xb1 == xb2) {
+ v->setX(xb1);
+ v->setY(ya1);
+ }
+ else {
+ double ma = (ya2-ya1)/(xa2-xa1);
+ double mb = (yb2-yb1)/(xb2-xb1);
+ double ba = ya1 - ma*xa1;
+ double bb = yb1 - mb*xb1;
+
+ if(ma == mb) return (ba == bb) ? INTERSECTION_IDENTICAL : INTERSECTION_NONE;
+
+ v->setX((bb-ba)/(ma-mb));
+ v->setY(ma*v->getX() + ba);
+ }
+
+ if(switched) {
+ temp = v->getX(); v->setX(v->getY()); v->setY(temp);
+
+ //switch back everything for segment tests
+ temp = xa1; xa1 = ya1; ya1 = temp;
+ temp = xa2; xa2 = ya2; ya2 = temp;
+ temp = xb1; xb1 = yb1; yb1 = temp;
+ temp = xb2; xb2 = yb2; yb2 = temp;
+ }
+
+ if(v->getX() < fmin(xa1,xa2) || v->getX() > fmax(xa1, xa2) || v->getY() < fmin(ya1,ya2) || v->getY() > fmax(ya1, ya2)) {
+ if(v->getX() < fmin(xb1,xb2) || v->getX() > fmax(xb1, xb2) || v->getY() < fmin(yb1,yb2) || v->getY() > fmax(yb1, yb2))
+ return INTERSECTION_LINE_LINE;
+ else
+ return INTERSECTION_LINE_SEGMENT;
+ }
+ else if(v->getX() < fmin(xb1,xb2) || v->getX() > fmax(xb1, xb2) || v->getY() < fmin(yb1,yb2) || v->getY() > fmax(yb1, yb2))
+ return INTERSECTION_SEGMENT_LINE;
+ else
+ return INTERSECTION_SEGMENT_SEGMENT;
+}