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author | neoraider <devnull@localhost> | 2007-12-14 03:47:03 +0100 |
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committer | neoraider <devnull@localhost> | 2007-12-14 03:47:03 +0100 |
commit | a8c1d6168797526b9d24bc8c86f2578f3be59fa8 (patch) | |
tree | 8515976a634b788d99b2c894757a0b4ecbb6fa6a /PlayerStart.h | |
parent | d82c597917d8ef5866c7a83d0c101f423a2ac05d (diff) | |
download | zoomedit-a8c1d6168797526b9d24bc8c86f2578f3be59fa8.tar zoomedit-a8c1d6168797526b9d24bc8c86f2578f3be59fa8.zip |
zoomedit: Verallgemeinerte Level-Objekte implementiert.
Diffstat (limited to 'PlayerStart.h')
-rw-r--r-- | PlayerStart.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/PlayerStart.h b/PlayerStart.h new file mode 100644 index 0000000..003583d --- /dev/null +++ b/PlayerStart.h @@ -0,0 +1,19 @@ +#ifndef PLAYERSTART_H_ +#define PLAYERSTART_H_ + +#include "LevelObject.h" +#include "Vertex3d.h" + + +class PlayerStart : public Vertex3d, public LevelObject { + public: + virtual bool hit(const Vertex &v) const { + return (v.distanceSq(Vertex(getX(), getZ())) < 0.09); + } + + virtual const char* getType() const { + return "PlayerStart"; + } +}; + +#endif /*PLAYERSTART_H_*/ |