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authorneoraider <devnull@localhost>2008-02-08 22:21:01 +0100
committerneoraider <devnull@localhost>2008-02-08 22:21:01 +0100
commitacb1721e94a49a4941bb11dfc2f832c3848aa204 (patch)
tree6398053a11b46242974ae171d700418bd42c92b8 /PlayerStart.h
parenta39525ca36e2c002332f914907f74061533c2b04 (diff)
downloadzoomedit-acb1721e94a49a4941bb11dfc2f832c3848aa204.tar
zoomedit-acb1721e94a49a4941bb11dfc2f832c3848aa204.zip
zoomedit: Implemented Rotate tool; added simple gates.
Diffstat (limited to 'PlayerStart.h')
-rw-r--r--PlayerStart.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/PlayerStart.h b/PlayerStart.h
index d5c10cd..b40b49e 100644
--- a/PlayerStart.h
+++ b/PlayerStart.h
@@ -11,7 +11,7 @@ class PlayerStart : public Vertex3d, public LevelObject {
return (v.distanceSq(Vertex(getX(), getZ())) < 0.09);
}
- virtual int getPriority() const {return 1;}
+ virtual int getPriority() const {return 10;}
virtual const char* getType() const {
return "PlayerStart";