diff options
author | neoraider <devnull@localhost> | 2008-02-18 21:22:05 +0100 |
---|---|---|
committer | neoraider <devnull@localhost> | 2008-02-18 21:22:05 +0100 |
commit | 4c9b0f34f8ebd9cc5a00e49f39e7c9fddda08ec1 (patch) | |
tree | 75a46e2976c2d536957d7b50b5042cfcd6f94112 /Renderer.h | |
parent | 77b187b8eba7598fb6154da5d3d62ad0920eac15 (diff) | |
download | zoomedit-4c9b0f34f8ebd9cc5a00e49f39e7c9fddda08ec1.tar zoomedit-4c9b0f34f8ebd9cc5a00e49f39e7c9fddda08ec1.zip |
zoomedit: Added some features like hover filters and connectable vertices.
Diffstat (limited to 'Renderer.h')
-rw-r--r-- | Renderer.h | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -25,14 +25,14 @@ class Renderer { void drawCircleDotted(const Vertex &m, float r, int n = 64, int d = 8, float rot = 0); void drawCross(const Vertex &m, float r); - void renderObject(const LevelObject &object, bool selected, bool highlighted, float scale); + void renderObject(const LevelObject &object, bool selected, bool hovered, float scale); - void renderLevelVertex(const LevelVertex &vertex, bool selected, bool highlighted, float scale); - void renderLevelEdge(const LevelEdge &edge, bool selected, bool highlighted, float scale); + void renderLevelVertex(const LevelVertex &vertex, bool selected, bool hovered, float scale); + void renderLevelEdge(const LevelEdge &edge, bool selected, bool hovered, float scale); - void renderRoom(const Room &room, bool selected, bool highlighted, float scale); - void renderPlayerStart(const PlayerStart &start, bool selected, bool highlighted, float scale); - void renderPortal(const Portal &portal, bool selected, bool highlighted, float scale); + void renderRoom(const Room &room, bool selected, bool hovered, float scale); + void renderPlayerStart(const PlayerStart &start, bool selected, bool hovered, float scale); + void renderPortal(const Portal &portal, bool selected, bool hovered, float scale); public: Renderer(EditManager *editManager) { |