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author | neoraider <devnull@localhost> | 2007-09-17 00:24:02 +0200 |
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committer | neoraider <devnull@localhost> | 2007-09-17 00:24:02 +0200 |
commit | d7a846e58a85ed311e83362af0b6474652d85c8a (patch) | |
tree | 965e42028a4eacb6790b908692dc321ddf5fc45f /edit.cpp | |
parent | 96e9d04527dc17a2a4f8c2f7034c1c356ed5186e (diff) | |
download | zoomedit-d7a846e58a85ed311e83362af0b6474652d85c8a.tar zoomedit-d7a846e58a85ed311e83362af0b6474652d85c8a.zip |
zoomedit: Alle Datenstrukturen durch Klassen ersetzt.
Diffstat (limited to 'edit.cpp')
-rw-r--r-- | edit.cpp | 80 |
1 files changed, 41 insertions, 39 deletions
@@ -1,12 +1,16 @@ +#include "Level.h" #include "edit.h" -#include "level.h" #include "geometry.h" static int editMode = EDIT_MODE_VIEW; -static ROOM *activeRoom = NULL; -static ROOM *hoveredRoom = NULL; +static Level *level = NULL; + +static Room *activeRoom = NULL; +static Room *hoveredRoom = NULL; + +static Room addRoom; static Vertex hoveredVertex; static int hasHoveredVertex = 0; @@ -15,11 +19,19 @@ int getEditMode() { return editMode; } -ROOM *getActiveRoom() { +Level *getLevel() { + return level; +} + +void setLevel(Level *l) { + level = l; +} + +Room *getActiveRoom() { return activeRoom; } -void setActiveRoom(ROOM *room) { +void setActiveRoom(Room *room) { activeRoom = room; if(room == NULL) { @@ -36,19 +48,15 @@ Vertex *getHoveredVertex() { } void setHoveredVertex(Vertex *v) { - int i; - LEVEL *l; - if(v) { hasHoveredVertex = 1; hoveredVertex = *v; - l = getLevel(); hoveredRoom = NULL; - for(i = 0; i < l->nRooms; i++) { - if(l->rooms[i].polygon.contains(*v)) { - hoveredRoom = &l->rooms[i]; + for(Level::iterator room = level->begin(); room != level->end(); room++) { + if(room->contains(*v)) { + hoveredRoom = &*room; break; } } @@ -60,9 +68,8 @@ void setHoveredVertex(Vertex *v) { } void startAddMode() { - activeRoom = (ROOM*)calloc(1, sizeof(ROOM)); - activeRoom->polygon = Polygon(); - activeRoom->name = (char*)calloc(1, sizeof(unsigned char)); + addRoom = Room(); + activeRoom = &addRoom; editMode = EDIT_MODE_ADD; } @@ -71,32 +78,31 @@ void endAddMode() { editMode = activeRoom ? EDIT_MODE_SELECTED : EDIT_MODE_VIEW; } -ROOM *getHoveredRoom() { +Room *getHoveredRoom() { return hoveredRoom; } static bool isLineOk(Line *l) { - LEVEL *lvl = getLevel(); Line l2; if(activeRoom) { - for(int i = 0; i+2 < activeRoom->polygon.size(); i++) { - l2.setVertex1(activeRoom->polygon[i]); - l2.setVertex2(activeRoom->polygon[i+1]); + for(int i = 0; i+2 < activeRoom->size(); i++) { + l2.setVertex1(activeRoom->at(i)); + l2.setVertex2(activeRoom->at(i+1)); if(l->intersects(l2, NULL) == INTERSECTION_SEGMENT_SEGMENT) return false; } - if(activeRoom->polygon.size() > 1) { - l2.setVertex1(activeRoom->polygon[activeRoom->polygon.size()-2]); - l2.setVertex2(activeRoom->polygon.back()); + if(activeRoom->size() > 1) { + l2.setVertex1(activeRoom->at(activeRoom->size()-2)); + l2.setVertex2(activeRoom->back()); if(l2.contains(l->getVertex2())) return false; } } - for(int i = 0; i < lvl->nRooms; i++) { - if(lvl->rooms[i].polygon.intersects(*l)) + for(Level::iterator room = level->begin(); room != level->end(); room++) { + if(room->intersects(*l)) return false; } @@ -104,19 +110,16 @@ static bool isLineOk(Line *l) { } bool isVertexOk(Vertex *v) { - LEVEL *lvl = getLevel(); Line l; - int i; - - for(i = 0; i < lvl->nRooms; i++) { - if(lvl->rooms[i].polygon.contains(*v)) return false; + for(Level::iterator room = level->begin(); room != level->end(); room++) { + if(room->contains(*v)) return false; } - if(!(getActiveRoom() && !getActiveRoom()->polygon.empty())) + if(!(getActiveRoom() && !getActiveRoom()->empty())) return true; - l.setVertex1(getActiveRoom()->polygon.back()); + l.setVertex1(getActiveRoom()->back()); l.setVertex2(*v); return isLineOk(&l); @@ -125,18 +128,17 @@ bool isVertexOk(Vertex *v) { bool isPolygonOk(Polygon *polygon) { - LEVEL *lvl = getLevel(); Line l, l2; if(polygon->empty()) return false; - for(int i = 0; i < lvl->nRooms; i++) { - if(lvl->rooms[i].polygon.empty()) continue; + for(Level::iterator room = level->begin(); room != level->end(); room++) { + if(room->empty()) continue; - if(lvl->rooms[i].polygon.contains(polygon->front())); + if(room->contains(polygon->front())) return false; - if(polygon->contains(lvl->rooms[i].polygon.front())); + if(polygon->contains(room->front())) return false; } @@ -150,8 +152,8 @@ bool isPolygonOk(Polygon *polygon) { l.setVertex1(*it); l.setVertex2(*it2); - for(int i = 0; i < lvl->nRooms; i++) { - if(lvl->rooms[i].polygon.intersects(l)) + for(Level::iterator room = level->begin(); room != level->end(); room++) { + if(room->intersects(l)) return false; } |