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author | Matthias Schiffer <matthias@gamezock.de> | 2010-01-07 07:03:58 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2010-01-07 07:03:58 +0100 |
commit | e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f (patch) | |
tree | bc9aba37b5b4c6edeb8725720c2ebfe5e80643ab /level.dtd | |
parent | d71148392055eec06460fa24e3747d2c55d96b38 (diff) | |
download | zoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.tar zoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.zip |
Major cleanup
Much better now!
Diffstat (limited to 'level.dtd')
-rw-r--r-- | level.dtd | 5 |
1 files changed, 1 insertions, 4 deletions
@@ -14,20 +14,17 @@ z CDATA #REQUIRED > -<!ELEMENT room (floor, (triangle)*)> +<!ELEMENT room (triangle)*> <!ATTLIST room id ID #REQUIRED > <!ELEMENT gate (triangle)*> <!ATTLIST gate - id ID #REQUIRED room1 IDREF #REQUIRED room2 IDREF #REQUIRED > -<!ELEMENT floor (triangle)*> - <!ELEMENT triangle (vertex, normal?, texcoords?, vertex, normal?, texcoords?, vertex, normal?, texcoords?)> <!ATTLIST triangle visible (true|false) "true" |