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author | Matthias Schiffer <matthias@gamezock.de> | 2010-01-07 07:03:58 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2010-01-07 07:03:58 +0100 |
commit | e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f (patch) | |
tree | bc9aba37b5b4c6edeb8725720c2ebfe5e80643ab /level.xml | |
parent | d71148392055eec06460fa24e3747d2c55d96b38 (diff) | |
download | zoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.tar zoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.zip |
Major cleanup
Much better now!
Diffstat (limited to 'level.xml')
-rw-r--r-- | level.xml | 408 |
1 files changed, 408 insertions, 0 deletions
diff --git a/level.xml b/level.xml new file mode 100644 index 0000000..e01914e --- /dev/null +++ b/level.xml @@ -0,0 +1,408 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE level PUBLIC "-//libzoom//DTD level 0.1//EN" "level.dtd"> +<level> + <info> + <name>Test Level</name> + <desc>Just a simple test level.</desc> + <start x="0.0" y="0.0" z="0.0"/> + </info> + <rooms> + <room id="r0"> + <triangle texture="t0"> + <vertex x="-2.0" y="-2.0" z="-6.0"/> + <texcoords s="0.0" t="1.0"/> + <vertex x="2.0" y="-2.0" z="-6.0"/> + <texcoords s="1.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-6.0"/> + <texcoords s="1.0" t="0.0"/> + </triangle> + <triangle texture="t0"> + <vertex x="-2.0" y="-2.0" z="-6.0"/> + <texcoords s="0.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-6.0"/> + <texcoords s="1.0" t="0.0"/> + <vertex x="-2.0" y="2.0" z="-6.0"/> + <texcoords s="0.0" t="0.0"/> + </triangle> + <triangle texture="t0"> + <vertex x="-2.0" y="-2.0" z="2.0"/> + <texcoords s="1.0" t="1.0"/> + <vertex x="-2.0" y="2.0" z="2.0"/> + <texcoords s="1.0" t="0.0"/> + <vertex x="2.0" y="2.0" z="2.0"/> + <texcoords s="0.0" t="0.0"/> + </triangle> + <triangle texture="t0"> + <vertex x="-2.0" y="-2.0" z="2.0"/> + <texcoords s="1.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="2.0"/> + <texcoords s="0.0" t="0.0"/> + <vertex x="2.0" y="-2.0" z="2.0"/> + <texcoords s="0.0" t="1.0"/> + </triangle> + <triangle texture="t0"> + <vertex x="2.0" y="-2.0" z="-2.0"/> + <texcoords s="1.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-2.0"/> + <texcoords s="1.0" t="0.0"/> + <vertex x="6.0" y="2.0" z="-2.0"/> + <texcoords s="0.0" t="0.0"/> + </triangle> + <triangle texture="t0"> + <vertex x="2.0" y="-2.0" z="-2.0"/> + <texcoords s="1.0" t="1.0"/> + <vertex x="6.0" y="2.0" z="-2.0"/> + <texcoords s="0.0" t="0.0"/> + <vertex x="6.0" y="-2.0" z="-2.0"/> + <texcoords s="0.0" t="1.0"/> + </triangle> + <triangle texture="t1"> + <vertex x="-2.0" y="2.0" z="-6.0"/> + <texcoords s="0.0" t="1.0"/> + <vertex x="2.0" y="2.0" z="-6.0"/> + 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