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author | neoraider <devnull@localhost> | 2008-04-15 12:26:05 +0200 |
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committer | neoraider <devnull@localhost> | 2008-04-15 12:26:05 +0200 |
commit | 7c929e6e1ce1f43d16d0d279af1e1261b5c566b7 (patch) | |
tree | 0ec7d7e4e9af10ff50d1e87f47b02889029f7610 /src/View | |
parent | 85e58bd658d3b572ed598e0460965d7827f4e901 (diff) | |
download | zoomedit-7c929e6e1ce1f43d16d0d279af1e1261b5c566b7.tar zoomedit-7c929e6e1ce1f43d16d0d279af1e1261b5c566b7.zip |
zoomedit:
* Moved grid drawing code to TopView
Diffstat (limited to 'src/View')
-rw-r--r-- | src/View/TopView.cpp | 44 | ||||
-rw-r--r-- | src/View/TopView.h | 4 | ||||
-rw-r--r-- | src/View/View.h | 7 |
3 files changed, 52 insertions, 3 deletions
diff --git a/src/View/TopView.cpp b/src/View/TopView.cpp index 38d4824..684f4ef 100644 --- a/src/View/TopView.cpp +++ b/src/View/TopView.cpp @@ -21,11 +21,51 @@ #include <Data/Level.h> #include <Data/Room.h> #include <Data/Triangle.h> +#include <Gui/RenderArea.h> #include <GL/gl.h> +#include <cmath> namespace ZoomEdit { namespace View { +void TopView::drawGrid(Gui::RenderArea *renderArea) { + float depth = std::log10(renderArea->getScale())-0.75f; + float depth2 = std::floor(depth); + float step = std::pow(0.1f, depth2); + float x1, x2; + float y1, y2; + float width = renderArea->getViewWidth(); + float height = renderArea->getViewHeight(); + + x1 = x2 = renderArea->getXCenter(); + y1 = y2 = renderArea->getYCenter(); + x1 -= width/2; x2 += width/2; + y1 -= height/2; y2 += height/2; + + glLineWidth(1.0f); + + glBegin(GL_LINES); + + for(int i = 0; 0.4f*(depth-depth2+i-1) < 0.5f; i++) { + float f = std::min(0.4f*(depth-depth2+i), 0.5f); + glColor3f(f, f, f); + + for(f = x1 - std::fmod(x1, step); f <= x2; f+=step) { + glVertex2f(f, y1); + glVertex2f(f, y2); + } + + for(f = y1 - std::fmod(y1, step); f <= y2; f+=step) { + glVertex2f(x1, f); + glVertex2f(x2, f); + } + + step *= 10; + } + + glEnd(); +} + void TopView::renderRoom(Data::Room *room) { const std::list<Data::Triangle*> &floor = room->getFloorTriangles(); @@ -43,7 +83,9 @@ void TopView::renderRoom(Data::Room *room) { glEnd(); } -void TopView::render() { +void TopView::render(Gui::RenderArea *renderArea) { + drawGrid(renderArea); + if(!level) return; diff --git a/src/View/TopView.h b/src/View/TopView.h index 5141e51..844faa5 100644 --- a/src/View/TopView.h +++ b/src/View/TopView.h @@ -35,6 +35,8 @@ class TopView : public View { private: Data::Level *level; + void drawGrid(Gui::RenderArea *renderArea); + void renderRoom(Data::Room *room); public: @@ -43,7 +45,7 @@ class TopView : public View { Data::Level* getLevel() {return level;} void setLevel(Data::Level *level0) {level = level0;} - virtual void render(); + virtual void render(Gui::RenderArea *renderArea); }; } diff --git a/src/View/View.h b/src/View/View.h index 32c201e..cdf27aa 100644 --- a/src/View/View.h +++ b/src/View/View.h @@ -21,13 +21,18 @@ #define ZOOMEDIT_VIEW_H_ namespace ZoomEdit { + +namespace Gui { +class RenderArea; +} + namespace View { class View { public: virtual ~View() {} - virtual void render() = 0; + virtual void render(Gui::RenderArea *renderArea) = 0; }; } |