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Diffstat (limited to 'src/Math/Vector2D.cpp')
-rw-r--r-- | src/Math/Vector2D.cpp | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/src/Math/Vector2D.cpp b/src/Math/Vector2D.cpp deleted file mode 100644 index 78f536b..0000000 --- a/src/Math/Vector2D.cpp +++ /dev/null @@ -1,83 +0,0 @@ -/* - * Vector2D.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Vector2D.h" -#include <cmath> - -namespace ZoomEdit { -namespace Math { - -float Vector2D::lengthSq() const { - return x*x + y*y; -} - -float Vector2D::length() const { - return std::sqrt(lengthSq()); -} - -Vector2D Vector2D::operator+(const Vector2D &v) const { - return Vector2D(x + v.x, y + v.y); -} - -Vector2D Vector2D::operator-(const Vector2D &v) const { - return Vector2D(x - v.x, y - v.y); -} - -float Vector2D::operator*(const Vector2D &v) const { - return (x*v.x + y*v.y); -} - -Vector2D Vector2D::operator*(float f) const { - return Vector2D(x*f, y*f); -} - -Vector2D Vector2D::operator/(float f) const { - return Vector2D(x/f, y/f); -} - -Vector2D& Vector2D::operator+=(const Vector2D &v) { - x += v.x; - y += v.y; - - return *this; -} - -Vector2D& Vector2D::operator-=(const Vector2D &v) { - x -= v.x; - y -= v.y; - - return *this; -} - -Vector2D& Vector2D::operator*=(float f) { - x *= f; - y *= f; - - return *this; -} - -Vector2D& Vector2D::operator/=(float f) { - x /= f; - y /= f; - - return *this; -} - -} -} |