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-rw-r--r--src/Math/Vertex2D.cpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/Math/Vertex2D.cpp b/src/Math/Vertex2D.cpp
deleted file mode 100644
index d64317a..0000000
--- a/src/Math/Vertex2D.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Vertex2D.cpp
- *
- * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "Vertex2D.h"
-#include <cmath>
-
-namespace ZoomEdit {
-namespace Math {
-
-float Vertex2D::distanceSq(const Vertex2D &v) const {
- return (x - v.x)*(x - v.x) + (y - v.y)*(y - v.y);
-}
-
-float Vertex2D::distance(const Vertex2D &v) const {
- return std::sqrt(distanceSq(v));
-}
-
-Vector2D Vertex2D::operator-(const Vertex2D &v) const {
- return Vector2D(x - v.x, y - v.y);
-}
-
-Vertex2D Vertex2D::operator+(const Vector2D &v) const {
- return Vertex2D(x + v.getX(), y + v.getY());
-}
-
-Vertex2D Vertex2D::operator-(const Vector2D &v) const {
- return Vertex2D(x - v.getX(), y - v.getY());
-}
-
-Vertex2D& Vertex2D::operator+=(const Vector2D &v) {
- x += v.getX();
- y += v.getY();
-
- return *this;
-}
-
-Vertex2D& Vertex2D::operator-=(const Vector2D &v) {
- x -= v.getX();
- y -= v.getY();
-
- return *this;
-}
-
-}
-}