diff options
Diffstat (limited to 'src')
36 files changed, 116 insertions, 3524 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt new file mode 100644 index 0000000..cdf2748 --- /dev/null +++ b/src/CMakeLists.txt @@ -0,0 +1,23 @@ +add_executable(zoomedit + Data/Gate.cpp Data/Gate.h + Data/Info.cpp Data/Info.h + Data/Level.cpp Data/Level.h + Data/Room.cpp Data/Room.h + Data/TexCoords.h + Data/Texture.cpp Data/Texture.h + Data/Triangle.cpp Data/Triangle.h + + Gui/AspectFrame.h + Gui/RenderArea.cpp Gui/RenderArea.h + Gui/Window.cpp Gui/Window.h + + Math/Triangle2D.cpp Math/Triangle2D.h + + View/MapView.cpp View/MapView.h + View/TopView.cpp View/TopView.h + View/View.h + + Instance.cpp Instance.h + zoomedit.cpp +) +target_link_libraries(zoomedit ${OPENGL_gl_LIBRARY} ${XMLPP_LIBRARIES} ${GTKMM_LIBRARIES} ${GTKGLEXT_LIBRARIES}) diff --git a/src/Data/Gate.cpp b/src/Data/Gate.cpp index 62794c2..5b497e7 100644 --- a/src/Data/Gate.cpp +++ b/src/Data/Gate.cpp @@ -33,7 +33,6 @@ Gate::Gate(xmlpp::Element *node) : gateNode(node) { triangles.push_back(new Triangle(tNode)); } - id = node->get_attribute_value("id"); room1 = node->get_attribute_value("room1"); room2 = node->get_attribute_value("room2"); } diff --git a/src/Data/Gate.h b/src/Data/Gate.h index a6fb958..e8eee94 100644 --- a/src/Data/Gate.h +++ b/src/Data/Gate.h @@ -33,7 +33,6 @@ class Gate { std::list<Triangle*> triangles; xmlpp::Element *gateNode; - Glib::ustring id; Glib::ustring room1, room2; // Prevent shallow copy @@ -51,15 +50,6 @@ class Gate { Triangle* addTriangle(); void removeTriangle(Triangle *t); - const Glib::ustring& getId() const { - return id; - } - - void setId(const Glib::ustring &id0) { - id = id0; - gateNode->set_attribute("id", id0); - } - const Glib::ustring& getRoom1() const { return room1; } diff --git a/src/Data/Level.cpp b/src/Data/Level.cpp index 7193f37..6dcba95 100644 --- a/src/Data/Level.cpp +++ b/src/Data/Level.cpp @@ -89,19 +89,9 @@ void Level::removeRoom(Room *room) { delete room; } -Gate* Level::getGate(const Glib::ustring &id) const { - for(std::list<Gate*>::const_iterator gate = gates.begin(); gate != gates.end(); ++gate) { - if((*gate)->getId() == id) - return *gate; - } - - return 0; -} - -Gate* Level::addGate(const Glib::ustring &id) { +Gate* Level::addGate() { xmlpp::Element *node = gatesNode->add_child("gate"); - node->set_attribute("id", id); node->set_attribute("room1", ""); node->set_attribute("room2", ""); diff --git a/src/Data/Level.h b/src/Data/Level.h index 34b5b1a..52b4d55 100644 --- a/src/Data/Level.h +++ b/src/Data/Level.h @@ -60,9 +60,7 @@ class Level { const std::list<Gate*>& getGates() const {return gates;} - Gate* getGate(const Glib::ustring &id) const; - - Gate* addGate(const Glib::ustring &id); + Gate* addGate(); void removeGate(Gate *gate); const std::list<Texture*>& getTextures() const {return textures;} diff --git a/src/Data/Makefile.am b/src/Data/Makefile.am deleted file mode 100644 index 820da1f..0000000 --- a/src/Data/Makefile.am +++ /dev/null @@ -1,5 +0,0 @@ -noinst_LTLIBRARIES = libdata.la - -libdata_la_SOURCES = Gate.cpp Info.cpp Level.cpp Room.cpp Texture.cpp Triangle.cpp - -noinst_HEADERS = Gate.h Info.h Level.h Room.h TexCoords.h Texture.h Triangle.h Vector.h Vertex.h diff --git a/src/Data/Makefile.in b/src/Data/Makefile.in deleted file mode 100644 index d31abca..0000000 --- a/src/Data/Makefile.in +++ /dev/null @@ -1,450 +0,0 @@ -# Makefile.in generated by automake 1.10.1 from Makefile.am. -# @configure_input@ - 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floorNode = dynamic_cast<xmlpp::Element*>(node->get_children("floor").front()); - - xmlpp::Node::NodeList triangleList = floorNode->get_children("triangle"); - - for(xmlpp::Node::NodeList::iterator t = triangleList.begin(); t != triangleList.end(); ++t) { - xmlpp::Element *tNode = dynamic_cast<xmlpp::Element*>(*t); - - if(tNode) - floor.push_back(new Triangle(tNode)); - } - - triangleList = node->get_children("triangle"); + xmlpp::Node::NodeList triangleList = node->get_children("triangle"); for(xmlpp::Node::NodeList::iterator t = triangleList.begin(); t != triangleList.end(); ++t) { xmlpp::Element *tNode = dynamic_cast<xmlpp::Element*>(*t); @@ -86,22 +75,5 @@ void Room::removeTriangle(Triangle *t) { delete t; } -Triangle* Room::addFloorTriangle() { - xmlpp::Element *tNode = floorNode->add_child("triangle"); - - populateTriangle(tNode); - - Triangle *t = new Triangle(tNode); - floor.push_back(t); - - return t; -} - -void Room::removeFloorTriangle(Triangle *t) { - floorNode->remove_child(t->getNode()); - floor.remove(t); - delete t; -} - } } diff --git a/src/Data/Room.h b/src/Data/Room.h index b23923b..75ee219 100644 --- a/src/Data/Room.h +++ b/src/Data/Room.h @@ -33,9 +33,6 @@ class Room { std::list<Triangle*> triangles; xmlpp::Element *roomNode; - std::list<Triangle*> floor; - xmlpp::Element *floorNode; - Glib::ustring id; void populateTriangle(xmlpp::Element *tNode); @@ -55,13 +52,6 @@ class Room { Triangle* addTriangle(); void removeTriangle(Triangle *t); - const std::list<Triangle*>& getFloorTriangles() const { - return floor; - } - - Triangle* addFloorTriangle(); - void removeFloorTriangle(Triangle *t); - const Glib::ustring& getId() const { return id; } diff --git a/src/Data/Triangle.cpp b/src/Data/Triangle.cpp index b3f76a7..51a4947 100644 --- a/src/Data/Triangle.cpp +++ b/src/Data/Triangle.cpp @@ -18,28 +18,18 @@ */ #include "Triangle.h" -#include <Util/Xml.h> #include <cstdlib> +#include <cstring> namespace ZoomEdit { namespace Data { -Vertex Triangle::loadVertex(xmlpp::Element *node) const { - Vertex v; +vmml::vec3f Triangle::loadVector(xmlpp::Element *node) const { + vmml::vec3f v; - v.setX(std::atof(node->get_attribute_value("x").c_str())); - v.setY(std::atof(node->get_attribute_value("y").c_str())); - v.setZ(std::atof(node->get_attribute_value("z").c_str())); - - return v; -} - -Vector Triangle::loadVector(xmlpp::Element *node) const { - Vector v; - - v.setX(std::atof(node->get_attribute_value("x").c_str())); - v.setY(std::atof(node->get_attribute_value("y").c_str())); - v.setZ(std::atof(node->get_attribute_value("z").c_str())); + v.x() = std::atof(node->get_attribute_value("x").c_str()); + v.y() = std::atof(node->get_attribute_value("y").c_str()); + v.z() = std::atof(node->get_attribute_value("z").c_str()); return v; } @@ -99,7 +89,7 @@ Triangle::Triangle(xmlpp::Element *node) : triangleNode(node) { if(e->get_name() == "vertex") { vertexNodes[++i] = e; - vertices[i] = loadVertex(e); + vertices[i] = loadVector(e); normalNodes[i] = 0; texCoordsNodes[i] = 0; @@ -110,23 +100,23 @@ Triangle::Triangle(xmlpp::Element *node) : triangleNode(node) { texture = node->get_attribute_value("texture"); } -void Triangle::setVertex(unsigned int i, const Vertex &v) { +void Triangle::setVertex(unsigned int i, const vmml::vec3f &v) { vertices[i] = v; - vertexNodes[i]->set_attribute("x", Glib::ustring::format(v.getX())); - vertexNodes[i]->set_attribute("y", Glib::ustring::format(v.getY())); - vertexNodes[i]->set_attribute("z", Glib::ustring::format(v.getZ())); + vertexNodes[i]->set_attribute("x", Glib::ustring::format(v.x())); + vertexNodes[i]->set_attribute("y", Glib::ustring::format(v.y())); + vertexNodes[i]->set_attribute("z", Glib::ustring::format(v.z())); } -void Triangle::setNormal(unsigned int i, const Vector &n) { +void Triangle::setNormal(unsigned int i, const vmml::vec3f &n) { normals[i] = n; if(!normalNodes[i]) - normalNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(vertexNodes[i]), "normal"); - - normalNodes[i]->set_attribute("x", Glib::ustring::format(n.getX())); - normalNodes[i]->set_attribute("y", Glib::ustring::format(n.getY())); - normalNodes[i]->set_attribute("z", Glib::ustring::format(n.getZ())); + normalNodes[i] = triangleNode->add_child(vertexNodes[i], "normal"); + + normalNodes[i]->set_attribute("x", Glib::ustring::format(n.x())); + normalNodes[i]->set_attribute("y", Glib::ustring::format(n.y())); + normalNodes[i]->set_attribute("z", Glib::ustring::format(n.z())); } void Triangle::setTexCoords(unsigned int i, const TexCoords &t) { @@ -134,9 +124,9 @@ void Triangle::setTexCoords(unsigned int i, const TexCoords &t) { if(!texCoordsNodes[i]) { if(normalNodes[i]) - texCoordsNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(normalNodes[i]), "texcoords"); + texCoordsNodes[i] = triangleNode->add_child(normalNodes[i], "texcoords"); else - texCoordsNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(vertexNodes[i]), "texcoords"); + texCoordsNodes[i] = triangleNode->add_child(vertexNodes[i], "texcoords"); } texCoordsNodes[i]->set_attribute("s", Glib::ustring::format(t.getS())); diff --git a/src/Data/Triangle.h b/src/Data/Triangle.h index 979fbfa..1bbb164 100644 --- a/src/Data/Triangle.h +++ b/src/Data/Triangle.h @@ -20,10 +20,10 @@ #ifndef ZOOMEDIT_DATA_TRIANGLE_H_ #define ZOOMEDIT_DATA_TRIANGLE_H_ -#include "Vertex.h" -#include "Vector.h" #include "TexCoords.h" + #include <libxml++/nodes/element.h> +#include <vmmlib/vector.hpp> namespace ZoomEdit { namespace Data { @@ -35,33 +35,32 @@ class Triangle { xmlpp::Element *normalNodes[3]; xmlpp::Element *texCoordsNodes[3]; - Vertex vertices[3]; - Vector normals[3]; + vmml::vec3f vertices[3]; + vmml::vec3f normals[3]; TexCoords texCoords[3]; bool visible; Glib::ustring texture; - Vertex loadVertex(xmlpp::Element *node) const; - Vector loadVector(xmlpp::Element *node) const; + vmml::vec3f loadVector(xmlpp::Element *node) const; TexCoords loadTexCoords(xmlpp::Element *node) const; public: Triangle(xmlpp::Element *node); - const Vertex& getVertex(unsigned int i) const {return vertices[i%3];} - void setVertex(unsigned int i, const Vertex &v); + const vmml::vec3f& getVertex(unsigned int i) const {return vertices[i%3];} + void setVertex(unsigned int i, const vmml::vec3f &v); - void setVertices(const Vertex *v) { + void setVertices(const vmml::vec3f *v) { for(int i = 0; i < 3; ++i) setVertex(i, v[i]); } - const Vector& getNormal(unsigned int i) const {return normals[i%3];} - void setNormal(unsigned int i, const Vector &n); + const vmml::vec3f& getNormal(unsigned int i) const {return normals[i%3];} + void setNormal(unsigned int i, const vmml::vec3f &n); - void setNormals(const Vector *n) { + void setNormals(const vmml::vec3f *n) { for(int i = 0; i < 3; ++i) setNormal(i, n[i]); } diff --git a/src/Data/Vector.h b/src/Data/Vector.h deleted file mode 100644 index ded0834..0000000 --- a/src/Data/Vector.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * Vector.h - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ZOOMEDIT_DATA_VECTOR_H_ -#define ZOOMEDIT_DATA_VECTOR_H_ - -namespace ZoomEdit { -namespace Data { - -class Vector { - private: - float x, y, z; - - public: - Vector() : x(0), y(0), z(0) {} - Vector(float x0, float y0, float z0) : x(x0), y(y0), z(z0) {} - - float getX() const {return x;} - void setX(float x0) {x = x0;} - - float getY() const {return y;} - void setY(float y0) {y = y0;} - - float getZ() const {return z;} - void setZ(float z0) {z = z0;} -}; - -} -} - -#endif /*ZOOMEDIT_DATA_VECTOR_H_*/ diff --git a/src/Data/Vertex.h b/src/Data/Vertex.h deleted file mode 100644 index 423e0d2..0000000 --- a/src/Data/Vertex.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - * Vertex.h - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ZOOMEDIT_DATA_VERTEX_H_ -#define ZOOMEDIT_DATA_VERTEX_H_ - -//#include "Vector.h" - -namespace ZoomEdit { -namespace Data { - -class Vertex { - private: - float x, y, z; - - public: - Vertex() : x(0), y(0), z(0) {} - Vertex(float x0, float y0, float z0) : x(x0), y(y0), z(z0) {} - - float getX() const {return x;} - void setX(float x0) {x = x0;} - - float getY() const {return y;} - void setY(float y0) {y = y0;} - - float getZ() const {return z;} - void setZ(float z0) {z = z0;} -}; - -} -} - -#endif /*ZOOMEDIT_DATA_VERTEX_H_*/ diff --git a/src/Gui/Makefile.am b/src/Gui/Makefile.am deleted file mode 100644 index b4fd4b2..0000000 --- a/src/Gui/Makefile.am +++ /dev/null @@ -1,5 +0,0 @@ -noinst_LTLIBRARIES = libgui.la - -libgui_la_SOURCES = Window.cpp RenderArea.cpp - -noinst_HEADERS = AspectFrame.h RenderArea.h Window.h diff --git a/src/Gui/Makefile.in b/src/Gui/Makefile.in deleted file mode 100644 index 60f0c15..0000000 --- a/src/Gui/Makefile.in +++ /dev/null @@ -1,445 +0,0 @@ -# Makefile.in generated by automake 1.10.1 from Makefile.am. -# @configure_input@ - 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return std::fabs((vertices[0].getY() + vertices[1].getY())*(vertices[0].getX()-vertices[1].getX()) - + (vertices[1].getY() + vertices[2].getY())*(vertices[1].getX()-vertices[2].getX()) - + (vertices[2].getY() + vertices[0].getY())*(vertices[2].getX()-vertices[0].getX()))/2; + return std::fabs((vertices[0].y() + vertices[1].y())*(vertices[0].x()-vertices[1].x()) + + (vertices[1].y() + vertices[2].y())*(vertices[1].x()-vertices[2].x()) + + (vertices[2].y() + vertices[0].y())*(vertices[2].x()-vertices[0].x()))/2; } -bool Triangle2D::contains(const Vertex2D &v) const { +bool Triangle2D::contains(const vmml::vec2f &v) const { for(int i = 0; i < 3; ++i) { - Vector2D v1 = vertices[(i+2)%3] - vertices[(i+1)%3]; - Vector2D v2 = vertices[i] - vertices[(i+1)%3]; + vmml::vec2f v1 = vertices[(i+2)%3] - vertices[(i+1)%3]; + vmml::vec2f v2 = vertices[i] - vertices[(i+1)%3]; - Vector2D vp = v - vertices[(i+1)%3]; + vmml::vec2f vp = v - vertices[(i+1)%3]; - if((v1.getX()*vp.getY()-vp.getX()*v1.getY())*(v1.getX()*v2.getY()-v2.getX()*v1.getY()) < 0) + if((v1.x()*vp.y()-vp.x()*v1.y())*(v1.x()*v2.y()-v2.x()*v1.y()) < 0) return false; } diff --git a/src/Math/Triangle2D.h b/src/Math/Triangle2D.h index f8f02dd..f6bb6e2 100644 --- a/src/Math/Triangle2D.h +++ b/src/Math/Triangle2D.h @@ -20,39 +20,39 @@ #ifndef ZOOMEDIT_MATH_TRIANGLE2D_H_ #define ZOOMEDIT_MATH_TRIANGLE2D_H_ -#include "Vertex2D.h" +#include <vmmlib/vector.hpp> namespace ZoomEdit { namespace Math { class Triangle2D { private: - Vertex2D vertices[3]; + vmml::vec2f vertices[3]; public: Triangle2D() {} - Triangle2D(const Vertex2D &v1, const Vertex2D &v2, const Vertex2D &v3) { + Triangle2D(const vmml::vec2f &v1, const vmml::vec2f &v2, const vmml::vec2f &v3) { vertices[0] = v1; vertices[1] = v2; vertices[2] = v3; } - Triangle2D(const Vertex2D *v) { + Triangle2D(const vmml::vec2f *v) { setVertices(v); } - const Vertex2D& getVertex(unsigned int i) const {return vertices[i];} - void setVertex(unsigned int i, const Vertex2D &v) {vertices[i] = v;} + const vmml::vec2f& getVertex(unsigned int i) const {return vertices[i];} + void setVertex(unsigned int i, const vmml::vec2f &v) {vertices[i] = v;} - void setVertices(const Vertex2D *v) { + void setVertices(const vmml::vec2f *v) { for(int i = 0; i < 3; ++i) setVertex(i, v[i]); } float area() const; - bool contains(const Vertex2D &v) const; + bool contains(const vmml::vec2f &v) const; }; } diff --git a/src/Math/Vector2D.cpp b/src/Math/Vector2D.cpp deleted file mode 100644 index 78f536b..0000000 --- a/src/Math/Vector2D.cpp +++ /dev/null @@ -1,83 +0,0 @@ -/* - * Vector2D.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Vector2D.h" -#include <cmath> - -namespace ZoomEdit { -namespace Math { - -float Vector2D::lengthSq() const { - return x*x + y*y; -} - -float Vector2D::length() const { - return std::sqrt(lengthSq()); -} - -Vector2D Vector2D::operator+(const Vector2D &v) const { - return Vector2D(x + v.x, y + v.y); -} - -Vector2D Vector2D::operator-(const Vector2D &v) const { - return Vector2D(x - v.x, y - v.y); -} - -float Vector2D::operator*(const Vector2D &v) const { - return (x*v.x + y*v.y); -} - -Vector2D Vector2D::operator*(float f) const { - return Vector2D(x*f, y*f); -} - -Vector2D Vector2D::operator/(float f) const { - return Vector2D(x/f, y/f); -} - -Vector2D& Vector2D::operator+=(const Vector2D &v) { - x += v.x; - y += v.y; - - return *this; -} - -Vector2D& Vector2D::operator-=(const Vector2D &v) { - x -= v.x; - y -= v.y; - - return *this; -} - -Vector2D& Vector2D::operator*=(float f) { - x *= f; - y *= f; - - return *this; -} - -Vector2D& Vector2D::operator/=(float f) { - x /= f; - y /= f; - - return *this; -} - -} -} diff --git a/src/Math/Vector2D.h b/src/Math/Vector2D.h deleted file mode 100644 index e95e502..0000000 --- a/src/Math/Vector2D.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * Vector2D.h - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ZOOMEDIT_MATH_VECTOR2D_H_ -#define ZOOMEDIT_MATH_VECTOR2D_H_ - -namespace ZoomEdit { -namespace Math { - -class Vector2D { - private: - float x, y; - - public: - Vector2D() : x(0), y(0) {} - Vector2D(float x0, float y0) : x(x0), y(y0) {} - - float getX() const {return x;} - void setX(float x0) {x = x0;} - - float getY() const {return y;} - void setY(float y0) {y = y0;} - - float lengthSq() const; - float length() const; - - void normalize() { - if(lengthSq()) - *this /= length(); - } - - Vector2D operator+(const Vector2D &v) const; - Vector2D operator-(const Vector2D &v) const; - float operator*(const Vector2D &v) const; - - Vector2D operator*(float f) const; - Vector2D operator/(float f) const; - - Vector2D& operator+=(const Vector2D &v); - Vector2D& operator-=(const Vector2D &v); - - Vector2D& operator*=(float f); - Vector2D& operator/=(float f); -}; - -} - -} - -#endif /*ZOOMEDIT_MATH_VECTOR2D_H_*/ diff --git a/src/Math/Vertex2D.cpp b/src/Math/Vertex2D.cpp deleted file mode 100644 index d64317a..0000000 --- a/src/Math/Vertex2D.cpp +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Vertex2D.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Vertex2D.h" -#include <cmath> - -namespace ZoomEdit { -namespace Math { - -float Vertex2D::distanceSq(const Vertex2D &v) const { - return (x - v.x)*(x - v.x) + (y - v.y)*(y - v.y); -} - -float Vertex2D::distance(const Vertex2D &v) const { - return std::sqrt(distanceSq(v)); -} - -Vector2D Vertex2D::operator-(const Vertex2D &v) const { - return Vector2D(x - v.x, y - v.y); -} - -Vertex2D Vertex2D::operator+(const Vector2D &v) const { - return Vertex2D(x + v.getX(), y + v.getY()); -} - -Vertex2D Vertex2D::operator-(const Vector2D &v) const { - return Vertex2D(x - v.getX(), y - v.getY()); -} - -Vertex2D& Vertex2D::operator+=(const Vector2D &v) { - x += v.getX(); - y += v.getY(); - - return *this; -} - -Vertex2D& Vertex2D::operator-=(const Vector2D &v) { - x -= v.getX(); - y -= v.getY(); - - return *this; -} - -} -} diff --git a/src/Math/Vertex2D.h b/src/Math/Vertex2D.h deleted file mode 100644 index db6daba..0000000 --- a/src/Math/Vertex2D.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Vertex2D.h - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ZOOMEDIT_MATH_VERTEX2D_H_ -#define ZOOMEDIT_MATH_VERTEX2D_H_ - -#include "Vector2D.h" - -namespace ZoomEdit { -namespace Math { - -class Vertex2D { - private: - float x, y; - - public: - Vertex2D() : x(0), y(0) {} - Vertex2D(float x0, float y0) : x(x0), y(y0) {} - - float getX() const {return x;} - void setX(float x0) {x = x0;} - - float getY() const {return y;} - void setY(float y0) {y = y0;} - - float distanceSq(const Vertex2D &v) const; - float distance(const Vertex2D &v) const; - - Vector2D operator-(const Vertex2D &v) const; - - Vertex2D operator+(const Vector2D &v) const; - Vertex2D operator-(const Vector2D &v) const; - - Vertex2D& operator+=(const Vector2D &v); - Vertex2D& operator-=(const Vector2D &v); -}; - -} -} - -#endif /*ZOOMEDIT_MATH_VERTEX2D_H_*/ diff --git a/src/Util/Makefile.am b/src/Util/Makefile.am deleted file mode 100644 index f12c480..0000000 --- a/src/Util/Makefile.am +++ /dev/null @@ -1,5 +0,0 @@ -noinst_LTLIBRARIES = libutil.la - 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* Xml.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Xml.h" -#include <libxml/tree.h> - -namespace ZoomEdit { -namespace Util { - -xmlpp::Element* Xml::addSibling(xmlpp::Node *previous, const Glib::ustring &name) { - if(!previous) - return 0; - - xmlNodePtr child = xmlNewNode(0, (const xmlChar*)name.c_str()); - if(!child) - return 0; - - xmlNodePtr node = xmlAddNextSibling(previous->cobj(), child); - if(!node) - return 0; - - return static_cast<xmlpp::Element*>(node->_private); -} - -} -} diff --git a/src/Util/Xml.h b/src/Util/Xml.h deleted file mode 100644 index e71f653..0000000 --- a/src/Util/Xml.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Xml.h - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ZOOMEDIT_UTIL_XML_H_ -#define ZOOMEDIT_UTIL_XML_H_ - -#include <libxml++/nodes/element.h> - -namespace ZoomEdit { -namespace Util { - -class Xml { - private: - Xml(); - - public: - static xmlpp::Element* addSibling(xmlpp::Node *previous, const Glib::ustring &name); -}; - -} -} - -#endif /*ZOOMEDIT_UTIL_XML_H_*/ diff --git a/src/View/Makefile.am b/src/View/Makefile.am deleted file mode 100644 index 6c0d653..0000000 --- a/src/View/Makefile.am +++ /dev/null @@ -1,5 +0,0 @@ -noinst_LTLIBRARIES = libview.la - -libview_la_SOURCES = TopView.cpp MapView.cpp - -noinst_HEADERS = MapView.h TopView.h View.h
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const std::list<Data::Triangle*> &triangles = (*room)->getFloorTriangles(); + const std::list<Data::Triangle*> &triangles = (*room)->getTriangles(); for(std::list<Data::Triangle*>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) { - const Data::Vertex &v1 = (*t)->getVertex(0), &v2 = (*t)->getVertex(1), &v3 = (*t)->getVertex(2); + const vmml::vec3f &v1 = (*t)->getVertex(0), &v2 = (*t)->getVertex(1), &v3 = (*t)->getVertex(2); if(minX) - *minX = std::min(std::min(*minX, v1.getX()), std::min(v2.getX(), v3.getX())); + *minX = std::min(std::min(*minX, v1.x()), std::min(v2.x(), v3.x())); if(maxX) - *maxX = std::max(std::max(*maxX, v1.getX()), std::max(v2.getX(), v3.getX())); + *maxX = std::max(std::max(*maxX, v1.x()), std::max(v2.x(), v3.x())); if(minY) - *minY = std::min(std::min(*minY, v1.getZ()), std::min(v2.getZ(), v3.getZ())); + *minY = std::min(std::min(*minY, v1.z()), std::min(v2.z(), v3.z())); if(maxY) - *maxY = std::max(std::max(*maxY, v1.getZ()), std::max(v2.getZ(), v3.getZ())); + *maxY = std::max(std::max(*maxY, v1.z()), std::max(v2.z(), v3.z())); } } } diff --git a/src/View/TopView.cpp b/src/View/TopView.cpp index 6ab00d9..12bbe4a 100644 --- a/src/View/TopView.cpp +++ b/src/View/TopView.cpp @@ -31,29 +31,29 @@ namespace ZoomEdit { namespace View { bool TopView::Edge::operator<(const Edge &e) const { - if(v1->getX() < e.v1->getX()) + if(v1->x() < e.v1->x()) return true; - if(v1->getX() > e.v1->getX()) + if(v1->x() > e.v1->x()) return false; - if(v1->getY() < e.v1->getY()) + if(v1->y() < e.v1->y()) return true; - if(v1->getY() > e.v1->getY()) + if(v1->y() > e.v1->y()) return false; - if(v1->getZ() < e.v1->getZ()) + if(v1->z() < e.v1->z()) return true; - if(v1->getZ() > e.v1->getZ()) + if(v1->z() > e.v1->z()) return false; - if(v2->getX() < e.v2->getX()) + if(v2->x() < e.v2->x()) return true; - if(v2->getX() > e.v2->getX()) + if(v2->x() > e.v2->x()) return false; - if(v2->getY() < e.v2->getY()) + if(v2->y() < e.v2->y()) return true; - if(v2->getY() > e.v2->getY()) + if(v2->y() > e.v2->y()) return false; - if(v2->getZ() < e.v2->getZ()) + if(v2->z() < e.v2->z()) return true; - if(v2->getZ() > e.v2->getZ()) + if(v2->z() > e.v2->z()) return false; return false; @@ -96,7 +96,7 @@ void TopView::drawGrid() { } void TopView::renderRoom(Data::Room *room, bool selected) { - const std::list<Data::Triangle*> &floor = room->getFloorTriangles(); + const std::list<Data::Triangle*> &triangles = room->getTriangles(); std::multiset<Edge> edges; if(selected) @@ -106,12 +106,20 @@ void TopView::renderRoom(Data::Room *room, bool selected) { glBegin(GL_TRIANGLES); - for(std::list<Data::Triangle*>::const_iterator t = floor.begin(); t != floor.end(); ++t) { + for(std::list<Data::Triangle*>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) { + vmml::vec3f edge1 = (*t)->getVertex(1) - (*t)->getVertex(0); + vmml::vec3f edge2 = (*t)->getVertex(2) - (*t)->getVertex(0); + + vmml::vec3f normal = edge1.cross(edge2); + + if(normal.y() <= 0) + continue; + for(int i = 0; i < 3; ++i) { - const Data::Vertex &v = (*t)->getVertex(i); - const Data::Vertex &v2 = (*t)->getVertex((i+1)%3); + const vmml::vec3f &v = (*t)->getVertex(i); + const vmml::vec3f &v2 = (*t)->getVertex((i+1)%3); - glVertex2f(v.getX(), v.getZ()); + glVertex2f(v.x(), v.z()); edges.insert(Edge(&v, &v2)); } @@ -143,8 +151,8 @@ void TopView::renderRoom(Data::Room *room, bool selected) { glBegin(GL_LINES); for(std::multiset<Edge>::iterator edge = edges.begin(); edge != edges.end(); ++edge) { - glVertex2f(edge->v1->getX(), edge->v1->getZ()); - glVertex2f(edge->v2->getX(), edge->v2->getZ()); + glVertex2f(edge->v1->x(), edge->v1->z()); + glVertex2f(edge->v2->x(), edge->v2->z()); } glEnd(); @@ -223,19 +231,19 @@ void TopView::click(float x, float y, unsigned int button) { if(button != 1) return; - Math::Vertex2D v(xCenter + x/scale, yCenter + y/scale); + vmml::vec2f v(xCenter + x/scale, yCenter + y/scale); selectedRoom = 0; const std::list<Data::Room*>& rooms = level->getRooms(); for(std::list<Data::Room*>::const_iterator room = rooms.begin(); room != rooms.end(); ++room) { - const std::list<Data::Triangle*>& triangles = (*room)->getFloorTriangles(); + const std::list<Data::Triangle*>& triangles = (*room)->getTriangles(); for(std::list<Data::Triangle*>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) { - Math::Vertex2D v1((*t)->getVertex(0).getX(), (*t)->getVertex(0).getZ()); - Math::Vertex2D v2((*t)->getVertex(1).getX(), (*t)->getVertex(1).getZ()); - Math::Vertex2D v3((*t)->getVertex(2).getX(), (*t)->getVertex(2).getZ()); + vmml::vec2f v1((*t)->getVertex(0).x(), (*t)->getVertex(0).z()); + vmml::vec2f v2((*t)->getVertex(1).x(), (*t)->getVertex(1).z()); + vmml::vec2f v3((*t)->getVertex(2).x(), (*t)->getVertex(2).z()); if(Math::Triangle2D(v1, v2, v3).contains(v)) { selectedRoom = *room; diff --git a/src/View/TopView.h b/src/View/TopView.h index 17a324d..c164f31 100644 --- a/src/View/TopView.h +++ b/src/View/TopView.h @@ -22,12 +22,14 @@ #include "View.h" +#include <vmmlib/vector.hpp> + + namespace ZoomEdit { namespace Data { class Level; class Room; -class Vertex; } namespace View { @@ -36,9 +38,9 @@ class TopView : public View { private: class Edge { public: - const Data::Vertex *v1, *v2; + const vmml::vec3f *v1, *v2; - Edge(const Data::Vertex *v10, const Data::Vertex *v20) + Edge(const vmml::vec3f *v10, const vmml::vec3f *v20) : v1(v10), v2(v20) {}; bool operator<(const Edge &e) const; }; diff --git a/src/config.h.in b/src/config.h.in deleted file mode 100644 index f806305..0000000 --- a/src/config.h.in +++ /dev/null @@ -1,58 +0,0 @@ -/* src/config.h.in. Generated from configure.ac by autoheader. */ - -/* Define to 1 if you have the <dlfcn.h> header file. */ -#undef HAVE_DLFCN_H - -/* Define to 1 if you have the <inttypes.h> header file. */ -#undef HAVE_INTTYPES_H - -/* Define to 1 if you have the <memory.h> header file. */ -#undef HAVE_MEMORY_H - -/* Define to 1 if you have the <stdint.h> header file. */ -#undef HAVE_STDINT_H - -/* Define to 1 if you have the <stdlib.h> header file. */ -#undef HAVE_STDLIB_H - -/* Define to 1 if you have the <strings.h> header file. */ -#undef HAVE_STRINGS_H - -/* Define to 1 if you have the <string.h> header file. */ -#undef HAVE_STRING_H - -/* Define to 1 if you have the <sys/stat.h> header file. */ -#undef HAVE_SYS_STAT_H - -/* Define to 1 if you have the <sys/types.h> header file. */ -#undef HAVE_SYS_TYPES_H - -/* Define to 1 if you have the <unistd.h> header file. */ -#undef HAVE_UNISTD_H - -/* Define to 1 if your C compiler doesn't accept -c and -o together. */ -#undef NO_MINUS_C_MINUS_O - -/* Name of package */ -#undef PACKAGE - -/* Define to the address where bug reports for this package should be sent. */ -#undef PACKAGE_BUGREPORT - -/* Define to the full name of this package. */ -#undef PACKAGE_NAME - -/* Define to the full name and version of this package. */ -#undef PACKAGE_STRING - -/* Define to the one symbol short name of this package. */ -#undef PACKAGE_TARNAME - -/* Define to the version of this package. */ -#undef PACKAGE_VERSION - -/* Define to 1 if you have the ANSI C header files. */ -#undef STDC_HEADERS - -/* Version number of package */ -#undef VERSION diff --git a/src/zoomedit.cpp b/src/zoomedit.cpp index c0d70b0..1501f3c 100644 --- a/src/zoomedit.cpp +++ b/src/zoomedit.cpp @@ -26,7 +26,7 @@ int main(int argc, char *argv[]) { Gtk::Main gtk(&argc, &argv); gtk_gl_init(&argc, &argv); - if(!ZoomEdit::Instance::create("level.lvl")) + if(!ZoomEdit::Instance::create("level.xml")) return 1; gtk.run(); |