Age | Commit message (Collapse) | Author |
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Much better now!
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* Revised sidebar
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* Added 2D vector maths
* Made rooms selectable
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* Removed unused vector maths
* Added missing const to set*-methods in Triangle
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* Use signals to inform RenderArea of view changes
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* Some MapView improvements
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* Implemented MapView
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* Moved much stuff from RenderArea to TopView to make MapView possible
* Created MapView class
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* Can grab level view now to change view position.
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* Refactored some RenderArea methods
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* Removed unused method prototype "edgeLess" from TopView
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* Removed scrollbars, allowing endless movement now
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* Some scrolling tweaks
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* Calculate model dimensions
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* Draw room edges
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* Moved grid drawing code to TopView
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* Connected TopView to RenderArea
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* Use 0 instead of NULL consistantly
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* Changed CPPFLAGS and LIBS handling
* Added cross and dot product to Vector class
* Added View classes
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* New data interfaces, yay! Levels should now be completely editable
* Fixed some -Wextra warnings
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* Made Rooms, Gates and Textures in Levels changable
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* Added DTD validation of level files.
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* Instance: Added createLevel and loadLevel methods.
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* Added Xml util class to remove dependency on SVN libxml++.
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* TexCoords saves number of used coordinates now.
* All data classes save changes in the XML tree now.
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* Mapped XML data structures to classes completely.
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* Level can load Room data from the XML tree now.
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* Added more data classes
* Work on integration with libxml++
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* Added some basic data structures.
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* Update RenderArea when scrollbars are moved.
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* Added licence headers
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* More forward declarations: Compiles faster now
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