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#ifndef ROOM_H_
#define ROOM_H_
#include "Polygon.h"
#include <string>
class Room : public Polygon {
private:
std::string name;
float height;
public:
Room() {height = 10;}
Room(std::string name) {this->name = name; height= 10;}
std::string &getName() {return name;}
const std::string &getName() const {return name;}
void setName(const std::string &name) {this->name = name;}
float getHeight() const {return height;}
void setHeight(float height) {this->height = height;}
};
#endif /*ROOM_H_*/
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