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path: root/ToolAddRect.cpp
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#include "ToolAddRect.h"
#include "GL/gl.h"


Room ToolAddRect::createRoom() {
  Vertex *v2 = editManager->getHoveredVertex();
  
  Room room;
  room.push_back(v1);
  room.push_back(Vertex(v1.getX(), v2->getY()));
  room.push_back(*v2);
  room.push_back(Vertex(v2->getX(), v1.getY()));
  
  return room;
}

ToolAddRect::ToolAddRect(EditManager *editManager) : Renderer(editManager), sidebar(editManager) {
  this->editManager = editManager;
  
  image = gtk_image_new_from_stock(GTK_STOCK_MISSING_IMAGE, GTK_ICON_SIZE_BUTTON);
  g_object_ref_sink(G_OBJECT(image));
}

ToolAddRect::~ToolAddRect() {
  g_object_unref(G_OBJECT(image));
}

void ToolAddRect::activate() {
  editManager->setSelectedObject(NULL);
}

void ToolAddRect::render(const Level &level, const Rectangle &rect, float scale) {
  if(!pressed || !editManager->getHoveredVertex())
    return;
  
  Room room = createRoom();
  
  if(editManager->polygonOk(room))
    glColor4f(0.0f, 0.7f, 1.0f, 0.2f);
  else
    glColor4f(1.0f, 0.3f, 0.3f, 0.2f);
  
  fillPolygon(room);
  
  glLineWidth(2.0f);
  glColor4f(0.0f, 0.7f, 1.0f, 0.7f);
  drawPolygon(room);
}

bool ToolAddRect::buttonPress(unsigned int button) {
  if(button != 1)
    return false;
  
  if(!editManager->getHoveredVertex())
    return false;
  
  if(!editManager->vertexOk(*editManager->getHoveredVertex()))
    return false;
  
  pressed = true;
  v1 = *editManager->getHoveredVertex();
  
  editManager->redraw();
  sidebar.update();
  
  return true;
}

bool ToolAddRect::buttonRelease(unsigned int button) {
  if(button != 1 || !pressed)
    return false;
  
  pressed = false;
  
  if(!editManager->getHoveredVertex())
    return false;
  
  Room room = createRoom();
  
  if(!editManager->polygonOk(room))
    return false;
  
  editManager->addRoom(room);
  
  editManager->redraw();
  sidebar.update();
  
  return true;
}