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#include "ToolAddRect.h"
#include <GL/gl.h>
Room ToolAddRect::createRoom() {
const Vertex *v2 = editManager->getHoveredVertex();
Room room;
room.push_back(v1);
room.push_back(Vertex(v1.getX(), v2->getY()));
room.push_back(*v2);
room.push_back(Vertex(v2->getX(), v1.getY()));
return room;
}
ToolAddRect::ToolAddRect(EditManager *editManager) : Renderer(editManager), sidebar(editManager) {
this->editManager = editManager;
pressed = false;
image = gtk_image_new_from_stock(GTK_STOCK_MISSING_IMAGE, GTK_ICON_SIZE_BUTTON);
g_object_ref_sink(G_OBJECT(image));
}
ToolAddRect::~ToolAddRect() {
g_object_unref(G_OBJECT(image));
}
void ToolAddRect::activate() {
editManager->setHighlightedObject(NULL);
editManager->setSelectedObject(NULL);
}
void ToolAddRect::render(const Level &level, const Rectangle &rect, float scale) {
if(!pressed || !editManager->getHoveredVertex())
return;
Room room = createRoom();
if(editManager->polygonOk(room))
glColor4f(0.0f, 0.7f, 1.0f, 0.2f);
else
glColor4f(1.0f, 0.3f, 0.3f, 0.2f);
fillPolygon(room);
glLineWidth(2.0f);
glColor4f(0.0f, 0.7f, 1.0f, 0.7f);
drawPolygon(room);
}
bool ToolAddRect::buttonPress(unsigned int button) {
if(button != 1)
return false;
if(!editManager->getHoveredVertex())
return false;
if(!editManager->vertexOk(*editManager->getHoveredVertex()))
return false;
pressed = true;
v1 = *editManager->getHoveredVertex();
editManager->redraw();
sidebar.update();
return true;
}
bool ToolAddRect::buttonRelease(unsigned int button) {
if(button != 1 || !pressed)
return false;
pressed = false;
if(editManager->getHoveredVertex()) {
Room room = createRoom();
if(editManager->polygonOk(room)) {
editManager->addRoom(room);
editManager->redraw();
sidebar.update();
return true;
}
}
editManager->redraw();
sidebar.update();
return false;
}
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