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#ifndef TOOLADDRECT_H_
#define TOOLADDRECT_H_

#include "Tool.h"
#include "SidebarAdd.h"


class ToolAddRect : public Tool, public EventHandler, public Renderer {
  private:
    GtkWidget *image;
    
    EditManager *editManager;
    
    SidebarAdd sidebar;
    
    bool pressed;
    Vertex v1;
    
    // prevent shallow copy
    ToolAddRect(const ToolAddRect &t);
    const ToolAddRect& operator=(const ToolAddRect &t);
    
    Room createRoom();
  
  public:
    ToolAddRect(EditManager *editManager);
    virtual ~ToolAddRect();
    
    virtual void activate();
    
    virtual const char *getType() const {
      return "ToolAddRect";
    }
    
    virtual const char *getName() const {
      return "Add rectangular room";
    }
    
    virtual bool isSensitive() {
      return TRUE;
    }
    
    virtual GtkWidget *getImage() {
      return image;
    }
    
    virtual EventHandler* getEventHandler() {
      return this;
    }
    
    virtual Renderer *getRenderer() {
      return this;
    }
    
    virtual void render(const Level &level, const Rectangle &rect, float scale);
    
    virtual bool buttonPress(unsigned int button);
    virtual bool buttonRelease(unsigned int button);
    
    virtual Sidebar* getSidebar() {
      return &sidebar;
    }
};

#endif /*TOOLADDRECT_H_*/