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#include "ToolRotate.h"
ToolRotate::ToolRotate(EditManager *editManager) : sidebar(editManager) {
this->editManager = editManager;
pressed = false;
image = gtk_image_new_from_stock(GTK_STOCK_MISSING_IMAGE, GTK_ICON_SIZE_BUTTON);
g_object_ref_sink(G_OBJECT(image));
}
ToolRotate::~ToolRotate() {
g_object_unref(G_OBJECT(image));
}
void ToolRotate::activate() {
pressed = false;
editManager->highlightHoveredObject();
editManager->setSelectedObject(NULL);
}
bool ToolRotate::buttonPress(unsigned int button) {
if(button != 1 || !editManager->getHoveredObject())
return false;
pressed = true;
Vertex v = *editManager->getHoveredVertex() - editManager->getHoveredObject()->getCenter();
angle = atan2(v.getY(), v.getX());
editManager->setSelectedObject(editManager->getHoveredObject());
editManager->redraw();
sidebar.update();
return true;
}
bool ToolRotate::buttonRelease(unsigned int button) {
if(button != 1)
return false;
pressed = false;
editManager->setSelectedObject(NULL);
editManager->redraw();
sidebar.update();
return true;
}
bool ToolRotate::motion() {
if(!pressed) {
editManager->highlightHoveredObject();
return true;
}
if(!editManager->getHoveredVertex())
return false;
Vertex v = *editManager->getHoveredVertex() - editManager->getSelectedObject()->getCenter();
float a = atan2(v.getY(), v.getX());
editManager->getSelectedObject()->rotate(a-angle);
angle = a;
return false;
}
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