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#ifndef VERTEX_H_
#define VERTEX_H_
class Vertex {
private:
float x, y;
public:
Vertex() {x = y = 0.0;}
Vertex(float x, float y) {this->x = x; this->y = y;}
float getX() const {return x;}
void setX(float x) {this->x = x;}
float getY() const {return y;}
void setY(float y) {this->y = y;}
void setLocation(float x, float y) {this->x = x; this->y = y;}
float distanceSq(const Vertex &v) const;
float distance(const Vertex &v) const;
Vertex operator+(const Vertex &v) const;
Vertex operator-(const Vertex &v) const;
Vertex operator*(float f) const;
Vertex operator/(float f) const;
Vertex& operator+=(const Vertex &v);
Vertex& operator-=(const Vertex &v);
Vertex& operator*=(float f);
Vertex& operator/=(float f);
};
#endif /*VERTEX_H_*/
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