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/*
* MapView.h
*
* Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ZOOMEDIT_VIEW_MAPVIEW_H_
#define ZOOMEDIT_VIEW_MAPVIEW_H_
#include "View.h"
#include <sigc++/connection.h>
namespace ZoomEdit {
namespace Data {
class Level;
}
namespace View {
class TopView;
class MapView : public View {
private:
sigc::connection mainViewUpdate;
float viewWidth, viewHeight;
TopView *mainView;
float scale, xCenter, yCenter;
void getBounds(float *minX, float *maxX, float *minY, float *maxY);
public:
MapView(TopView *mainView0 = 0)
: mainView(0), scale(1), xCenter(0), yCenter(0) {
setMainView(mainView0);
}
TopView* getMainView() {return mainView;}
void setMainView(TopView *mainView0);
virtual void init();
virtual void resize(float width, float height);
virtual void render();
virtual void zoom(int zoom, float, float);
virtual void move(float x, float y, unsigned int state);
virtual void click(float x, float y, unsigned int button);
};
}
}
#endif /*ZOOMEDIT_VIEW_MAPVIEW_H_*/
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