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#ifndef _KEYBOARD_H
#define _KEYBOARD_H
#include "../../stdafx.h"
class Keyboard : public IO_Module
{
public:
Keyboard()
{
this->parent = NULL;
this->moduleId = 0;
this->commandSetting = 0;
this->settingClearBuffer = 0;
}
Keyboard(uint32 keyboardId)
{
this->parent = NULL;
this->moduleId = keyboardId;
switch(keyboardId)
{
case IO_KEYBOARD_MAIN:
this->commandSetting = 27;
this->settingClearBuffer = 123;
break;
default:
this->commandSetting = 0;
this->settingClearBuffer = 0;
break;
}
}
protected:
//Commands
uint8 commandSetting;
//Settings
uint8 settingClearBuffer;
void SendCommand(uint8 newCommand)
{
switch(moduleId)
{
case IO_KEYBOARD_MAIN:
uart1_putc(newCommand);
break;
default:
break;
}
}
public:
uint8 GetInput()
{
uint16 input = uart1_getc();
if(input == 0x100)//no data
{
return 0xEE;//empty
}
else if(input >= '0' && input <= '9')
{
return (uint8)(input - '0');
}
else if(input == '*')
{
return 10;
}
else if(input == '#')
{
return 11;
}
else
{
return 0xFF;//unknown
}
}
void ClearKeyBuffer()
{
SendCommand(commandSetting);
SendCommand(settingClearBuffer);
}
};
#endif
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