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authorMatthias Schiffer <mschiffer@universe-factory.net>2020-02-25 22:42:39 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2020-02-25 22:42:39 +0100
commit448d8c52a4d9dcb1be592df228fb402c6b3c507c (patch)
tree1e7db822cfb45a8a5ded17ba3320fdba46f8f6bb
parentbfdecdbd3ca5e1b2c231da4609cb0a2fc3f31e88 (diff)
downloadrpgedit-448d8c52a4d9dcb1be592df228fb402c6b3c507c.tar
rpgedit-448d8c52a4d9dcb1be592df228fb402c6b3c507c.zip
renderer: shaders: nicer error message syntax
-rw-r--r--src/renderer/runtime/view/renderer/shaders.ts4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/renderer/runtime/view/renderer/shaders.ts b/src/renderer/runtime/view/renderer/shaders.ts
index c00568e..c9810bd 100644
--- a/src/renderer/runtime/view/renderer/shaders.ts
+++ b/src/renderer/runtime/view/renderer/shaders.ts
@@ -61,14 +61,14 @@ export class Shaders {
private getAttribLocation(program: WebGLProgram, name: string): number {
const ret = this.gl.getAttribLocation(program, name);
- if (ret < 0) throw new Error("unable to get location of attribute '" + name + "'");
+ if (ret < 0) throw new Error(`unable to get location of attribute '${name}'`);
return ret;
}
private getUniformLocation(program: WebGLProgram, name: string): WebGLUniformLocation {
const ret = this.gl.getUniformLocation(program, name);
- if (!ret) throw new Error("unable to get location of uniform '" + name + "'");
+ if (!ret) throw new Error(`unable to get location of uniform '${name}'`);
return ret;
}