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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 18:41:28 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 18:44:50 +0100 |
commit | 69be8d2ef8121661a1b3f5a0ea42d534585f3e73 (patch) | |
tree | e3e05dcf2795cf367cad663ce03fbbfa683e4982 | |
parent | 84762894c86a825d9948556ce462f3930cac1775 (diff) | |
download | rpgedit-69be8d2ef8121661a1b3f5a0ea42d534585f3e73.tar rpgedit-69be8d2ef8121661a1b3f5a0ea42d534585f3e73.zip |
view: rename tile module to sprite
-rw-r--r-- | src/view/map.ts | 16 | ||||
-rw-r--r-- | src/view/sprite.ts (renamed from src/view/tile.ts) | 18 |
2 files changed, 17 insertions, 17 deletions
diff --git a/src/view/map.ts b/src/view/map.ts index 954e39e..d75ea98 100644 --- a/src/view/map.ts +++ b/src/view/map.ts @@ -2,12 +2,12 @@ import MapData from '../model/data/MapData'; import { mapValues, nextPowerOf2 } from '../util'; import Renderer from './renderer/Renderer'; -import { TileCoords, TileView, TileViewBuilder } from './tile'; +import { SpriteCoords, SpriteView, SpriteViewBuilder } from './sprite'; import { loadImages, mkTexture } from './util/image'; interface TileMap { texture: WebGLTexture; - tiles: Map<string, TileCoords>; + tiles: Map<string, SpriteCoords>; } function loadTiles(tiles: Map<string, string>): Promise<Map<string, HTMLImageElement>> { @@ -27,7 +27,7 @@ function mkTileMap( canvas.width = canvas.height = canvasSize; let x = 0, y = 0; - const map: Map<string, TileCoords> = new Map(); + const map: Map<string, SpriteCoords> = new Map(); const ctx = canvas.getContext('2d') as CanvasRenderingContext2D; for (const [k, tile] of tiles) { @@ -47,7 +47,7 @@ function mkTileMap( }; } -function addTile(builder: TileViewBuilder, tileMap: TileMap, x: number, y: number, tile: string) { +function addSprite(builder: SpriteViewBuilder, tileMap: TileMap, x: number, y: number, tile: string) { if (tile === ' ') return; @@ -55,19 +55,19 @@ function addTile(builder: TileViewBuilder, tileMap: TileMap, x: number, y: numbe if (!tilePos) throw new Error('invalid tile specifier in map data'); - builder.addTile([x, y, x + 1, y + 1], tilePos); + builder.addSprite([x, y, x + 1, y + 1], tilePos); } -export async function loadMap(r: Renderer, map: MapData): Promise<TileView> { +export async function loadMap(r: Renderer, map: MapData): Promise<SpriteView> { const tiles = await loadTiles(map.tiles); const tileMap = mkTileMap(r.getContext(), tiles); - const builder = new TileViewBuilder(r, tileMap.texture); + const builder = new SpriteViewBuilder(r, tileMap.texture); for (const layer of map.layers) for (let x = 0; x < map.width; x++) for (let y = 0; y < map.height; y++) - addTile(builder, tileMap, x, y, layer[y][x]); + addSprite(builder, tileMap, x, y, layer[y][x]); return builder.build(); } diff --git a/src/view/tile.ts b/src/view/sprite.ts index 3dd7231..18c91c7 100644 --- a/src/view/tile.ts +++ b/src/view/sprite.ts @@ -1,9 +1,9 @@ import Renderer from './renderer/Renderer'; -export type TileCoords = [number, number, number, number]; +export type SpriteCoords = [number, number, number, number]; -export class TileViewBuilder { - private static pushTile(buf: number[], coords: TileCoords): void { +export class SpriteViewBuilder { + private static pushSprite(buf: number[], coords: SpriteCoords): void { const [x1, y1, x2, y2] = coords; buf.push(x1); buf.push(y1); @@ -20,17 +20,17 @@ export class TileViewBuilder { constructor(private readonly r: Renderer, private readonly texture: WebGLTexture) {} - public addTile(vertexCoords: TileCoords, texCoords: TileCoords): void { - TileViewBuilder.pushTile(this.vertexData, vertexCoords); - TileViewBuilder.pushTile(this.textureData, texCoords); + public addSprite(vertexCoords: SpriteCoords, texCoords: SpriteCoords): void { + SpriteViewBuilder.pushSprite(this.vertexData, vertexCoords); + SpriteViewBuilder.pushSprite(this.textureData, texCoords); } - public build(): TileView { - return new TileView(this.r, this.texture, this.vertexData, this.textureData); + public build(): SpriteView { + return new SpriteView(this.r, this.texture, this.vertexData, this.textureData); } } -export class TileView { +export class SpriteView { private readonly vertexCount: number; private readonly vertexBuffer: WebGLBuffer; private readonly textureBuffer: WebGLBuffer; |