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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-25 18:39:03 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-25 18:39:03 +0200 |
commit | eb40e3de7226d0005ce0a41c67c9355e675a489b (patch) | |
tree | 2ca2b4c14fcfa8c94370dfe0d192f82e41943b92 /resources/sprite/tile | |
parent | efa8640aabb3b4df31531ecd41ed1073dda63ed2 (diff) | |
download | rpgedit-eb40e3de7226d0005ce0a41c67c9355e675a489b.tar rpgedit-eb40e3de7226d0005ce0a41c67c9355e675a489b.zip |
Add collision layer to maps and prevent movement into blocked areas
Diffstat (limited to 'resources/sprite/tile')
0 files changed, 0 insertions, 0 deletions