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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 00:17:51 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 00:26:31 +0100 |
commit | 3c83dade65cb00cd003139d14106e7283881ef80 (patch) | |
tree | 16b6ecd82e224a7573e4c5bd4710c7093e9a79b9 /src/controller | |
parent | c9000b7c385b530bddf87cfed4b580b5d1a2d6d2 (diff) | |
download | rpgedit-3c83dade65cb00cd003139d14106e7283881ef80.tar rpgedit-3c83dade65cb00cd003139d14106e7283881ef80.zip |
controller: gamecontext: increase collistion radius to outer line
Diffstat (limited to 'src/controller')
-rw-r--r-- | src/controller/gamecontext.ts | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/controller/gamecontext.ts b/src/controller/gamecontext.ts index a12e3bc..d6d02d1 100644 --- a/src/controller/gamecontext.ts +++ b/src/controller/gamecontext.ts @@ -52,7 +52,7 @@ export class GameContext implements CollidableGroup { private readonly playerDir: vec2 = vec2.fromValues(0, 1); private speed: number = 0; - private readonly collisionRadius = 7 / 16; + private readonly collisionRadius = 15 / 32; private readonly interactLength = 1 / 32; private constructor( |