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authorMatthias Schiffer <mschiffer@universe-factory.net>2014-09-25 20:53:17 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2014-09-25 20:53:17 +0200
commitd82f3b7665435abefe84c8dbc16483acd235b478 (patch)
tree473689f592085a076e45d1cade590ad207cc4840 /src/model/CollisionType.hpp
parenteb40e3de7226d0005ce0a41c67c9355e675a489b (diff)
downloadrpgedit-d82f3b7665435abefe84c8dbc16483acd235b478.tar
rpgedit-d82f3b7665435abefe84c8dbc16483acd235b478.zip
Move external entity state from Entity to Map
Diffstat (limited to 'src/model/CollisionType.hpp')
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diff --git a/src/model/CollisionType.hpp b/src/model/CollisionType.hpp
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+/*
+ Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#pragma once
+
+
+namespace RPGEdit {
+
+namespace Model {
+
+enum CollisionType {
+ BLOCKED = 0,
+ EMPTY,
+};
+
+}
+
+}