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authorMatthias Schiffer <mschiffer@universe-factory.net>2014-09-22 21:54:01 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2014-09-22 21:54:01 +0200
commitfe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4 (patch)
tree6f96e327b37fad557bd7cba7b45911c401f98ad2 /src/model
parent6e67a0f13263b748718c692b4c6481a70b127fda (diff)
downloadrpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.tar
rpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.zip
Render entities
Diffstat (limited to 'src/model')
-rw-r--r--src/model/Direction.hpp35
-rw-r--r--src/model/Entity.hpp74
-rw-r--r--src/model/Map.cpp5
-rw-r--r--src/model/Map.hpp11
4 files changed, 125 insertions, 0 deletions
diff --git a/src/model/Direction.hpp b/src/model/Direction.hpp
new file mode 100644
index 0000000..c1cb269
--- /dev/null
+++ b/src/model/Direction.hpp
@@ -0,0 +1,35 @@
+/*
+ Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#pragma once
+
+
+enum Direction {
+ NORTH,
+ EAST,
+ SOUTH,
+ WEST,
+};
diff --git a/src/model/Entity.hpp b/src/model/Entity.hpp
new file mode 100644
index 0000000..518ce5f
--- /dev/null
+++ b/src/model/Entity.hpp
@@ -0,0 +1,74 @@
+/*
+ Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#pragma once
+
+
+#include "Direction.hpp"
+
+
+#include <string>
+#include <utility>
+
+
+namespace RPGEdit {
+
+namespace Model {
+
+class Entity {
+private:
+ const std::string name;
+
+ float x, y;
+
+ Direction dir;
+
+public:
+ Entity(const std::string &name0)
+ : name(name0), dir(NORTH) {
+ }
+
+ const std::string & getName() const {
+ return name;
+ }
+
+ std::pair<float, float> getPosition() const {
+ return std::pair<float, float>(x, y);
+ }
+
+ Direction getDirection() const {
+ return dir;
+ }
+
+ void move(float newX, float newY) {
+ x = newX;
+ y = newY;
+ }
+};
+
+}
+
+}
diff --git a/src/model/Map.cpp b/src/model/Map.cpp
index c31f55b..9cbe880 100644
--- a/src/model/Map.cpp
+++ b/src/model/Map.cpp
@@ -45,6 +45,11 @@ std::shared_ptr<Map> Map::load(__attribute__((unused)) const std::string &name)
}
}
+ std::shared_ptr<Entity> square(new Entity("square"));
+ square->move(6, 6);
+
+ map->entities.push_back(square);
+
return map;
}
diff --git a/src/model/Map.hpp b/src/model/Map.hpp
index 6d3ef0e..e01d9c4 100644
--- a/src/model/Map.hpp
+++ b/src/model/Map.hpp
@@ -27,10 +27,14 @@
#pragma once
#include <cstdint>
+#include <deque>
#include <memory>
#include <stdexcept>
#include <vector>
+#include "Entity.hpp"
+
+
namespace RPGEdit {
namespace Model {
@@ -42,6 +46,9 @@ private:
size_t width, height;
std::unique_ptr<uint32_t[]> tiles;
+ mutable std::deque<std::shared_ptr<Entity>> entities;
+
+
Map(size_t width0, size_t height0)
: width(width0), height(height0), tiles(new uint32_t[width*height]) {
}
@@ -55,6 +62,10 @@ public:
return tileset;
}
+ std::deque<std::shared_ptr<Entity>> & getEntities() const {
+ return entities;
+ }
+
size_t getWidth() const {
return width;
}