diff options
author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-12-08 12:39:18 +0100 |
---|---|---|
committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-12-08 12:39:18 +0100 |
commit | b3950330e3351437f153c6c1debb3821d6e28864 (patch) | |
tree | 0b381b523045bd59cd679825a11976a45813fc24 /src/renderer/math/circle.ts | |
parent | 439dcf391784ea3abb61473c74b9c27fcd9fdc2d (diff) | |
download | rpgedit-b3950330e3351437f153c6c1debb3821d6e28864.tar rpgedit-b3950330e3351437f153c6c1debb3821d6e28864.zip |
Create Electron app
Diffstat (limited to 'src/renderer/math/circle.ts')
-rw-r--r-- | src/renderer/math/circle.ts | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/renderer/math/circle.ts b/src/renderer/math/circle.ts new file mode 100644 index 0000000..f4e855a --- /dev/null +++ b/src/renderer/math/circle.ts @@ -0,0 +1,15 @@ +import { Collidable } from './collision'; +import { Movement } from './line'; +import { Point } from './point'; + +import { vec2 } from 'gl-matrix'; + +export class Circle implements Collidable, Point { + private pointCollide = Point.prototype.collide; + + constructor(public readonly p: vec2, public readonly r: number) {} + + public collide(out: vec2, move: Movement, r: number): boolean { + return this.pointCollide(out, move, r + this.r); + } +} |