diff options
author | Matthias Schiffer <mschiffer@universe-factory.net> | 2019-12-24 13:53:16 +0100 |
---|---|---|
committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2019-12-24 13:53:16 +0100 |
commit | 3c51a1994f41b625823c4f15e92396b5498ce23c (patch) | |
tree | 7a96310ec32df82ac87039ea555300bcab510a5e /src/renderer/view/renderer/shaders/default.vs | |
parent | 33926af829848050c54c698ed22da9fe2b912aea (diff) | |
download | rpgedit-3c51a1994f41b625823c4f15e92396b5498ce23c.tar rpgedit-3c51a1994f41b625823c4f15e92396b5498ce23c.zip |
Move renderer into "runtime" subdirectory
Diffstat (limited to 'src/renderer/view/renderer/shaders/default.vs')
-rw-r--r-- | src/renderer/view/renderer/shaders/default.vs | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/renderer/view/renderer/shaders/default.vs b/src/renderer/view/renderer/shaders/default.vs deleted file mode 100644 index 4715a17..0000000 --- a/src/renderer/view/renderer/shaders/default.vs +++ /dev/null @@ -1,13 +0,0 @@ -attribute vec2 aVertexPos; -attribute vec2 aTextureCoord; - -uniform mat4 uViewport; -uniform vec2 uTranslate; - -varying highp vec2 vTextureCoord; - - -void main(void) { - gl_Position = uViewport * vec4(aVertexPos + uTranslate, 0.0, 1.0); - vTextureCoord = aTextureCoord; -} |