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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2020-03-17 18:43:22 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2020-03-17 18:43:22 +0100 |
commit | 6c8f2d780acd6c41d42de6b5fc8d84e765334b64 (patch) | |
tree | 5f157118407a571d6a2bf6d2563d2317b44fb186 /src/renderer | |
parent | 7dce448d9bd20fd72849dab94cef3bae253c7867 (diff) | |
download | rpgedit-6c8f2d780acd6c41d42de6b5fc8d84e765334b64.tar rpgedit-6c8f2d780acd6c41d42de6b5fc8d84e765334b64.zip |
Prepare for editor implementation
- Add React and Material UI
- Add React Developer Tools
- Add ESlint plugin and config
Diffstat (limited to 'src/renderer')
-rw-r--r-- | src/renderer/editor/editor.tsx | 10 | ||||
-rw-r--r-- | src/renderer/index.html | 1 | ||||
-rw-r--r-- | src/renderer/index.ts | 27 | ||||
-rw-r--r-- | src/renderer/index.tsx | 8 |
4 files changed, 19 insertions, 27 deletions
diff --git a/src/renderer/editor/editor.tsx b/src/renderer/editor/editor.tsx new file mode 100644 index 0000000..fd8360a --- /dev/null +++ b/src/renderer/editor/editor.tsx @@ -0,0 +1,10 @@ +import * as React from 'react'; +import Button from '@material-ui/core/Button'; + +export function Editor(): JSX.Element { + return ( + <Button variant='contained' color='primary'> + Hello World + </Button> + ); +} diff --git a/src/renderer/index.html b/src/renderer/index.html index 5bd9d1f..e775d3e 100644 --- a/src/renderer/index.html +++ b/src/renderer/index.html @@ -3,6 +3,7 @@ <head> <meta charset="utf-8" /> <meta http-equiv="Content-Security-Policy" content="script-src 'self' 'unsafe-inline';" /> + <meta name="viewport" content="minimum-scale=1, initial-scale=1, width=device-width" /> <title>RPGedit</title> </head> <body> diff --git a/src/renderer/index.ts b/src/renderer/index.ts deleted file mode 100644 index 490dbef..0000000 --- a/src/renderer/index.ts +++ /dev/null @@ -1,27 +0,0 @@ -import './runtime/index.css'; - -import { GameContext } from './runtime/controller/gamecontext'; - -import { Renderer } from './runtime/view/renderer/renderer'; - -window.onload = async (): Promise<void> => { - const app = document.getElementById('app'); - if (!app) return; - - const canvas = document.createElement('canvas'); - const renderer = new Renderer(canvas); - - const resize = (): void => { - canvas.width = window.innerWidth; - canvas.height = window.innerHeight; - renderer.resize(); - }; - window.addEventListener('resize', resize); - resize(); - - app.append(canvas); - - GameContext.load(renderer); -}; - -module.hot?.accept(); diff --git a/src/renderer/index.tsx b/src/renderer/index.tsx new file mode 100644 index 0000000..2920265 --- /dev/null +++ b/src/renderer/index.tsx @@ -0,0 +1,8 @@ +import * as React from 'react'; +import * as ReactDOM from 'react-dom'; + +import { Editor } from './editor/editor'; + +ReactDOM.render(<Editor />, document.querySelector('#app')); + +module.hot?.accept(); |