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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 12:54:49 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 12:54:49 +0100 |
commit | 272e37a4084526688cb4408d9e2b959f57c0d2c7 (patch) | |
tree | 3061917a63f45b43cac64418580fc5b7847d8642 /src/view/MapLoader.ts | |
parent | 6370b601896983823f2813e817e9291b03bea76f (diff) | |
download | rpgedit-272e37a4084526688cb4408d9e2b959f57c0d2c7.tar rpgedit-272e37a4084526688cb4408d9e2b959f57c0d2c7.zip |
view: move tile size definition to MapLoader
We also remove the unneeded redrawPending flag.
Diffstat (limited to 'src/view/MapLoader.ts')
-rw-r--r-- | src/view/MapLoader.ts | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/view/MapLoader.ts b/src/view/MapLoader.ts index 6953321..878fef4 100644 --- a/src/view/MapLoader.ts +++ b/src/view/MapLoader.ts @@ -45,7 +45,7 @@ function mkTileMap( gl: WebGLRenderingContext, tiles: Map<string, HTMLImageElement>, ): TileMap { - const tileSize = MapView.tileSize; + const tileSize = 32; const canvasDim = nextPowerOf2(Math.sqrt(tiles.size)); const canvasSize = canvasDim * tileSize; |