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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-24 02:27:30 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-24 02:27:30 +0200 |
commit | b5c7b4a162a780980b3ecacf0edd49541888a0a8 (patch) | |
tree | a401b50e2e8071fc6aec6b5392997b902e1b721d /src/view/SpriteCache.hpp | |
parent | ea8840291cdf66784c6a2cb465b63ccfb5483c38 (diff) | |
download | rpgedit-b5c7b4a162a780980b3ecacf0edd49541888a0a8.tar rpgedit-b5c7b4a162a780980b3ecacf0edd49541888a0a8.zip |
Move more SDL-specific things to the view
Diffstat (limited to 'src/view/SpriteCache.hpp')
-rw-r--r-- | src/view/SpriteCache.hpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/view/SpriteCache.hpp b/src/view/SpriteCache.hpp new file mode 100644 index 0000000..c08ba6f --- /dev/null +++ b/src/view/SpriteCache.hpp @@ -0,0 +1,62 @@ +/* + Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net> + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#pragma once + +#include <memory> +#include <unordered_map> + +#include <SDL.h> + + +namespace RPGEdit { + +namespace View { + +class SpriteCache { +private: + class SDL_Surface_deleter { + public: + void operator()(SDL_Surface *surface) { + SDL_FreeSurface(surface); + } + }; + + std::unordered_map<std::string, std::unique_ptr<SDL_Surface, SDL_Surface_deleter>> sprites; + + std::unique_ptr<SDL_Surface, SDL_Surface_deleter> load(const std::string &name); + +public: + SDL_Surface * get(const std::string &type, const std::string &name); + + void clear() { + sprites.clear(); + } +}; + +} + +} |