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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 13:30:15 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 13:30:15 +0100 |
commit | 4eb954e7598983136540b79b46b052a0500f04b3 (patch) | |
tree | 15cbce949b482da1eb4ad1350ae5f2c7b900ab4b /src/view/renderer/shaders.ts | |
parent | b83b596b0f79fa1d5b95c462d3fa7171ff221a19 (diff) | |
download | rpgedit-4eb954e7598983136540b79b46b052a0500f04b3.tar rpgedit-4eb954e7598983136540b79b46b052a0500f04b3.zip |
view: remove support for non-power-of-2 sprites again
Sprites with unusual dimensions must be padded with transparency. By only
supporting power-of-two sprites, the anchor point can always be specified
accurately.
Diffstat (limited to 'src/view/renderer/shaders.ts')
0 files changed, 0 insertions, 0 deletions