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authorMatthias Schiffer <mschiffer@universe-factory.net>2018-11-11 13:30:15 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2018-11-11 13:30:15 +0100
commit4eb954e7598983136540b79b46b052a0500f04b3 (patch)
tree15cbce949b482da1eb4ad1350ae5f2c7b900ab4b /src/view/renderer/shaders/default.vs
parentb83b596b0f79fa1d5b95c462d3fa7171ff221a19 (diff)
downloadrpgedit-4eb954e7598983136540b79b46b052a0500f04b3.tar
rpgedit-4eb954e7598983136540b79b46b052a0500f04b3.zip
view: remove support for non-power-of-2 sprites again
Sprites with unusual dimensions must be padded with transparency. By only supporting power-of-two sprites, the anchor point can always be specified accurately.
Diffstat (limited to 'src/view/renderer/shaders/default.vs')
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