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authorMatthias Schiffer <mschiffer@universe-factory.net>2018-10-31 10:52:57 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2018-10-31 10:52:57 +0100
commit1712352d1c72628a045300fe922c82cd3214070a (patch)
tree620bd559e2e8fb018d692cf10c20ecd7d108cb04 /src/view
parenta86a80e402d5cc58bc2bf248ddbf82d5fafa88a1 (diff)
downloadrpgedit-1712352d1c72628a045300fe922c82cd3214070a.tar
rpgedit-1712352d1c72628a045300fe922c82cd3214070a.zip
view: add simple input handlers
Diffstat (limited to 'src/view')
-rw-r--r--src/view/input/DirectionHandler.ts36
-rw-r--r--src/view/input/InputHandler.ts39
-rw-r--r--src/view/renderer/Renderer.ts6
3 files changed, 80 insertions, 1 deletions
diff --git a/src/view/input/DirectionHandler.ts b/src/view/input/DirectionHandler.ts
new file mode 100644
index 0000000..691ba01
--- /dev/null
+++ b/src/view/input/DirectionHandler.ts
@@ -0,0 +1,36 @@
+import {Listenable} from '../../util';
+import InputHandler from './InputHandler';
+
+import {vec2} from 'gl-matrix';
+
+export const enum Keycode {
+ Left = 37,
+ Up = 38,
+ Right = 39,
+ Down = 40,
+}
+
+export default class DirectionHandler extends Listenable<[vec2]> {
+ private readonly input: InputHandler;
+
+ constructor() {
+ super();
+
+ this.input = new InputHandler(new Set([Keycode.Left, Keycode.Up, Keycode.Right, Keycode.Down]));
+
+ this.input.addListener(() => {
+ const dir = vec2.create();
+
+ if (this.input.has(Keycode.Left))
+ vec2.add(dir, dir, [-1, 0]);
+ if (this.input.has(Keycode.Up))
+ vec2.add(dir, dir, [0, -1]);
+ if (this.input.has(Keycode.Right))
+ vec2.add(dir, dir, [1, 0]);
+ if (this.input.has(Keycode.Down))
+ vec2.add(dir, dir, [0, 1]);
+
+ this.runListeners(dir);
+ });
+ }
+}
diff --git a/src/view/input/InputHandler.ts b/src/view/input/InputHandler.ts
new file mode 100644
index 0000000..a6f1293
--- /dev/null
+++ b/src/view/input/InputHandler.ts
@@ -0,0 +1,39 @@
+import {Listenable} from '../../util';
+
+export default class InputHandler extends Listenable<[]> {
+ private readonly keys: Set<number> = new Set();
+
+ constructor(relevantKeys: Set<number>) {
+ super();
+
+ window.addEventListener('keydown', (ev) => {
+ if (!relevantKeys.has(ev.keyCode))
+ return;
+
+ ev.preventDefault();
+
+ if (this.keys.has(ev.keyCode))
+ return;
+
+ this.keys.add(ev.keyCode);
+ this.runListeners();
+ });
+
+ window.addEventListener('keyup', (ev) => {
+ if (!relevantKeys.has(ev.keyCode))
+ return;
+
+ ev.preventDefault();
+
+ if (!this.keys.has(ev.keyCode))
+ return;
+
+ this.keys.delete(ev.keyCode);
+ this.runListeners();
+ });
+ }
+
+ public has(key: number): boolean {
+ return this.keys.has(key);
+ }
+}
diff --git a/src/view/renderer/Renderer.ts b/src/view/renderer/Renderer.ts
index 9358515..a0ecf41 100644
--- a/src/view/renderer/Renderer.ts
+++ b/src/view/renderer/Renderer.ts
@@ -45,6 +45,10 @@ export default class Renderer {
return this.shaders.samplerLoc;
}
+ public setTranslation(v: Float32List) {
+ this.gl.uniform2fv(this.shaders.translateLoc, v);
+ }
+
private mkContext(): WebGLRenderingContext {
const gl = (
this.canvas.getContext('webgl') || this.canvas.getContext('experimental-webgl')
@@ -66,6 +70,6 @@ export default class Renderer {
mat4.scale(this.viewport, this.viewport, [2 * 64 / w, -2 * 64 / h, 1.0]);
this.gl.uniformMatrix4fv(this.shaders.viewportLoc, false, this.viewport);
- this.gl.uniform2f(this.shaders.translateLoc, -5.0, -5.0);
+ this.setTranslation([-5, -5]);
}
}