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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 22:10:54 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-10-31 22:10:54 +0100 |
commit | b08479af405ba3f1b8448f8e2acd23ff9b533087 (patch) | |
tree | 784684200101d83f0fdd9e1f59358fd4e236c8a8 /src/view | |
parent | 1f9cd7a110e4fe1cf3b4eb220a083fa0f9b0cf98 (diff) | |
download | rpgedit-b08479af405ba3f1b8448f8e2acd23ff9b533087.tar rpgedit-b08479af405ba3f1b8448f8e2acd23ff9b533087.zip |
view: make entity anchor point configurable, default to center
Diffstat (limited to 'src/view')
-rw-r--r-- | src/view/entity.ts | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/view/entity.ts b/src/view/entity.ts index d95d924..57969a2 100644 --- a/src/view/entity.ts +++ b/src/view/entity.ts @@ -2,14 +2,17 @@ import Renderer from './renderer/Renderer'; import { SpriteCoords, SpriteView, SpriteViewBuilder } from './sprite'; import { loadImage, mkTexture } from './util/image'; -export async function loadSimpleEntity(r: Renderer, sprite: string): Promise<SpriteView> { +export async function loadSimpleEntity( + r: Renderer, + sprite: string, + anchor: [number, number] = [0.5, 0.5], +): Promise<SpriteView> { const tile = await loadImage(`resources/sprite/entity/${sprite}.png`); const texture = mkTexture(r.getContext(), tile); - const builder = new SpriteViewBuilder(r, texture); - - const coords: SpriteCoords = [0, 0, 1, 1]; - builder.addSprite(coords, coords); + const [x, y] = anchor; + const builder = new SpriteViewBuilder(r, texture); + builder.addSprite([-x, -y, 1 - x, 1 - y], [0, 0, 1, 1]); return builder.build(); } |