Age | Commit message (Expand) | Author |
---|---|---|
2018-10-31 | view/renderer: simplify fragment shader | Matthias Schiffer |
2018-10-31 | view: enable alpha blending | Matthias Schiffer |
2018-10-31 | view/MapView: add support for multiple layers and holes | Matthias Schiffer |
2018-10-30 | view/renderer/Renderer: remove dead code | Matthias Schiffer |
2018-10-26 | MapLoader: use square tile texture rather than long Nx1 rectangle | Matthias Schiffer |
2018-10-26 | model: add mutable MapState (empty for now) | Matthias Schiffer |
2018-10-24 | Move shader initialization out of renderer | Matthias Schiffer |
2018-10-24 | Throw in tslint and fix style | Matthias Schiffer |
2018-10-24 | view/Renderer: code style | Matthias Schiffer |
2018-10-24 | view/MapLoader: refactor texture creation into a method | Matthias Schiffer |
2018-10-23 | Get rid of lodash | Matthias Schiffer |
2018-10-23 | Update everything | Matthias Schiffer |
2017-09-12 | Implement simple map renderer | Matthias Schiffer |
2017-09-11 | Code structuring | Matthias Schiffer |