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2018-11-05Read collision barriers from map fileMatthias Schiffer
2018-10-31view: refactor generic parts of MapView into a TileViewMatthias Schiffer
2018-10-26MapLoader: use square tile texture rather than long Nx1 rectangleMatthias Schiffer
By placing the tiles in a square texture, the dimensions are bounded by the square root of the dimension in the old solution. This way we can fit a significantly higher number of tiles into it without using up all the accuracy of the coordinates.
2018-10-24Throw in tslint and fix styleMatthias Schiffer