Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-05 | Read collision barriers from map file | Matthias Schiffer | |
2018-10-31 | view: refactor generic parts of MapView into a TileView | Matthias Schiffer | |
2018-10-26 | MapLoader: use square tile texture rather than long Nx1 rectangle | Matthias Schiffer | |
By placing the tiles in a square texture, the dimensions are bounded by the square root of the dimension in the old solution. This way we can fit a significantly higher number of tiles into it without using up all the accuracy of the coordinates. | |||
2018-10-24 | Throw in tslint and fix style | Matthias Schiffer | |