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export interface CollisionPolygon {
readonly type: 'polygon';
readonly vertices: Array<[number, number]>;
}
export type Collision = CollisionPolygon;
export interface Input {
readonly tiles: string[];
readonly layers: number[][][];
readonly collision: Collision[];
}
export class MapData {
public readonly tiles: string[];
public readonly layers: number[][][];
public readonly collision: Collision[];
public readonly width: number;
public readonly height: number;
constructor(data: Input) {
this.tiles = data.tiles;
this.layers = data.layers;
this.collision = data.collision;
this.height = this.layers[0].length;
this.width = this.layers[0][0].length;
}
}
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