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authorIda Massow <massow@informatik.uni-luebeck.de>2011-05-31 15:29:37 +0200
committerIda Massow <massow@informatik.uni-luebeck.de>2011-05-31 15:29:37 +0200
commitc3b4eef14ceee77b66c7231879778df3d29a6e05 (patch)
tree29ee7e4337873d27577bff4031f6d5ea830d7dd1
parentf1abd1b564a64b79c9f6eff25c95df6c6bd142d8 (diff)
downloadJRummikub-c3b4eef14ceee77b66c7231879778df3d29a6e05.tar
JRummikub-c3b4eef14ceee77b66c7231879778df3d29a6e05.zip
Fixed all warnings (comments) but one, one TODO important
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@351 72836036-5685-4462-b002-a69064685172
-rw-r--r--src/jrummikub/control/turn/ITurnControl.java17
-rw-r--r--src/jrummikub/control/turn/TurnControlFactory.java8
-rw-r--r--src/jrummikub/model/StoneSet.java9
-rw-r--r--src/jrummikub/model/Table.java6
-rw-r--r--src/jrummikub/view/ISettingsPanel.java38
-rw-r--r--src/jrummikub/view/impl/WinPanel.java11
-rw-r--r--test/jrummikub/control/RoundControlTest.java4
7 files changed, 75 insertions, 18 deletions
diff --git a/src/jrummikub/control/turn/ITurnControl.java b/src/jrummikub/control/turn/ITurnControl.java
index decd718..4616070 100644
--- a/src/jrummikub/control/turn/ITurnControl.java
+++ b/src/jrummikub/control/turn/ITurnControl.java
@@ -7,22 +7,27 @@ import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.view.IView;
+/**
+ * Interface containing shared methods of human and computer turn control
+ *
+ */
+// TODO zu viele parameter
public interface ITurnControl {
/**
* Start the turn
*
* @param settings
- * the game settings
+ * the game settings
* @param player
- * the active player
+ * the active player
* @param table
- * current table
+ * current table
* @param view
- * view for user interaction.
+ * view for user interaction.
* @param inspectOnly
- * the current turn doesn't allow any table manipulation
+ * the current turn doesn't allow any table manipulation
* @param mayRedeal
- * true when the current player may decide to redeal
+ * true when the current player may decide to redeal
*/
public void setup(GameSettings settings, IPlayer player, ITable table,
IView view, boolean inspectOnly, boolean mayRedeal);
diff --git a/src/jrummikub/control/turn/TurnControlFactory.java b/src/jrummikub/control/turn/TurnControlFactory.java
index 9e3b9f9..4474763 100644
--- a/src/jrummikub/control/turn/TurnControlFactory.java
+++ b/src/jrummikub/control/turn/TurnControlFactory.java
@@ -16,8 +16,16 @@ public abstract class TurnControlFactory {
COMPUTER
};
+
public abstract ITurnControl create();
+ /**
+ * returns the turn control factory for the specified type
+ *
+ * @param type
+ * Human or Computer
+ * @return TurnControlFactory for the player kind
+ */
static public TurnControlFactory getFactory(Type type) {
switch (type) {
case HUMAN:
diff --git a/src/jrummikub/model/StoneSet.java b/src/jrummikub/model/StoneSet.java
index 3324565..39fb158 100644
--- a/src/jrummikub/model/StoneSet.java
+++ b/src/jrummikub/model/StoneSet.java
@@ -49,6 +49,9 @@ public class StoneSet implements Iterable<Stone>, Sizeable {
/**
* Test for rule conflict within the StoneSet
*
+ * @param settings
+ * GameSettings
+ *
* @return true when the set is valid according to the rules
*/
public boolean isValid(GameSettings settings) {
@@ -59,6 +62,9 @@ public class StoneSet implements Iterable<Stone>, Sizeable {
* Test for rule conflict within the StoneSet and determine whether the set
* is a group or a run
*
+ * @param settings
+ * GameSettings
+ *
* @return GROUP or RUN for valid sets, INVALID otherwise
*/
@@ -80,7 +86,8 @@ public class StoneSet implements Iterable<Stone>, Sizeable {
} else if (stones.size() > settings.getStoneColors().size()) {
return new Pair<Type, Integer>(
RUN,
- (settings.getHighestValue() * (settings.getHighestValue() + 1))
+ (settings.getHighestValue() * (settings
+ .getHighestValue() + 1))
/ 2
- (stones.size() - settings.getHighestValue())
* (stones.size() - settings.getHighestValue() - 1)
diff --git a/src/jrummikub/model/Table.java b/src/jrummikub/model/Table.java
index 87c360c..1ac31a9 100644
--- a/src/jrummikub/model/Table.java
+++ b/src/jrummikub/model/Table.java
@@ -19,6 +19,12 @@ public class Table extends StoneTray<StoneSet> implements ITable {
}
}
+ /**
+ * Constructor for a table
+ *
+ * @param settings
+ * GameSettings
+ */
public Table(GameSettings settings) {
gameSettings = settings;
}
diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java
index fbe1932..e76a3a2 100644
--- a/src/jrummikub/view/ISettingsPanel.java
+++ b/src/jrummikub/view/ISettingsPanel.java
@@ -36,8 +36,8 @@ public interface ISettingsPanel {
};
/**
- * The add player event is emitted when the user wants to add a player to the
- * player list
+ * The add player event is emitted when the user wants to add a player to
+ * the player list
*
* @return the event
*/
@@ -83,12 +83,36 @@ public interface ISettingsPanel {
*/
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
+ /**
+ * The change StoneSet number event is emitted when the user wants to use
+ * more or less than 2 StoneSets per color
+ *
+ * @return number of SoneSets
+ */
public IEvent1<Integer> getChangeStoneSetNumberEvent();
+ /**
+ * The change number of Stones dealt event is emitted when the user wants to
+ * be dealt more or less than 14 Stones at the game start
+ *
+ * @return number of Stones dealt
+ */
public IEvent1<Integer> getChangeNumberOfStonesDealtEvent();
+ /**
+ * The change highest value event is emitted when the user wants to set the
+ * highest Stone value
+ *
+ * @return highest Stone value
+ */
public IEvent1<Integer> getChangeHighestValueEvent();
+ /**
+ * The change Stone colors event is emitted when the user chooses the stone
+ * colors to play with. Minimum 3, maximum 8
+ *
+ * @return set of used StoneColors
+ */
public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent();
/**
@@ -102,7 +126,7 @@ public interface ISettingsPanel {
* Sets an error to display
*
* @param error
- * the kind of error
+ * the kind of error
*/
public void setError(SettingsError error);
@@ -110,7 +134,7 @@ public interface ISettingsPanel {
* Enables or disables the start game button
*
* @param enable
- * specifies if the button is to be enabled or disabled
+ * specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
@@ -118,7 +142,7 @@ public interface ISettingsPanel {
* Enables or disables the add player button
*
* @param enable
- * specifies if the button is to be enabled or disabled
+ * specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
@@ -126,7 +150,7 @@ public interface ISettingsPanel {
* Enables or disables the remove player buttons
*
* @param enable
- * specifies if the buttons are to be enabled or disabled
+ * specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(boolean enable);
@@ -135,7 +159,7 @@ public interface ISettingsPanel {
* Sets the game settings to display
*
* @param gameSettings
- * the settings
+ * the settings
*/
public void setGameSettings(GameSettings gameSettings);
diff --git a/src/jrummikub/view/impl/WinPanel.java b/src/jrummikub/view/impl/WinPanel.java
index ff52d0e..ff6f68a 100644
--- a/src/jrummikub/view/impl/WinPanel.java
+++ b/src/jrummikub/view/impl/WinPanel.java
@@ -20,6 +20,7 @@ import jrummikub.util.IEvent;
class WinPanel extends JPanel {
private final static int PANEL_INSET = 15;
private final static int PANEL_SEPARATOR = 10;
+ @SuppressWarnings("unused")
private final static float PANEL_FIRST_LINE_HEIGHT = 0.375f;
private final static int PANEL_MAX_WIDTH = 180;
private final static float MAX_BUTTON_FONT_SIZE = 12;
@@ -100,7 +101,8 @@ class WinPanel extends JPanel {
private void rescale() {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- - insets.right, height = getHeight() - insets.top - insets.bottom;
+ - insets.right, height = getHeight() - insets.top
+ - insets.bottom;
if (width > PANEL_MAX_WIDTH) {
x += (width - PANEL_MAX_WIDTH) / 4;
@@ -116,13 +118,14 @@ class WinPanel extends JPanel {
newRoundButton.setBounds(x, y, buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
- newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y, buttonWidth,
- buttonHeight);
+ newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y,
+ buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR), y,
buttonWidth, buttonHeight);
- endProgramButton.setFont(endProgramButton.getFont().deriveFont(fontSize));
+ endProgramButton.setFont(endProgramButton.getFont()
+ .deriveFont(fontSize));
}
}
diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java
index 887df30..d73018c 100644
--- a/test/jrummikub/control/RoundControlTest.java
+++ b/test/jrummikub/control/RoundControlTest.java
@@ -122,6 +122,10 @@ public class RoundControlTest {
view.displayStartTurnPanel = false;
}
+ /**
+ * Check correctly dealt with more than 14 stones/ different than default
+ * stones
+ */
@Test
public void checkCorrectlyDealtMoreStones() {
testRoundState.getGameSettings().setNumberOfStonesDealt(15);