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authorMatthias Schiffer <mschiffer@universe-factory.net>2011-06-20 03:59:04 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2011-06-20 03:59:04 +0200
commitf3f8ffe4621e91d33732bba9e103ff790a16c7b3 (patch)
treea4663053ea570c7a077a244de9f4f884294208d1 /src/jrummikub/control/network/AbstractGameBeginControl.java
parente79295f271062f2186c2ce0f9b69f1ddfc964abf (diff)
downloadJRummikub-f3f8ffe4621e91d33732bba9e103ff790a16c7b3.tar
JRummikub-f3f8ffe4621e91d33732bba9e103ff790a16c7b3.zip
Added NetworkGameControl
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@503 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/control/network/AbstractGameBeginControl.java')
-rw-r--r--src/jrummikub/control/network/AbstractGameBeginControl.java17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/jrummikub/control/network/AbstractGameBeginControl.java b/src/jrummikub/control/network/AbstractGameBeginControl.java
index 341f94e..4fc0cc6 100644
--- a/src/jrummikub/control/network/AbstractGameBeginControl.java
+++ b/src/jrummikub/control/network/AbstractGameBeginControl.java
@@ -11,10 +11,8 @@ import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.util.Connection;
import jrummikub.util.Event;
-import jrummikub.util.Event1;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
-import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.IListener2;
import jrummikub.view.ISettingsPanel;
@@ -31,7 +29,6 @@ public abstract class AbstractGameBeginControl {
protected IConnectionControl connectionControl;
protected IView view;
protected Event backEvent = new Event();
- private Event1<GameData> gameStartEvent = new Event1<GameData>();
/**
* Create a new game begin control
@@ -115,20 +112,6 @@ public abstract class AbstractGameBeginControl {
return backEvent;
}
- /**
- * The event that is emitted when the game is started
- *
- * @return the event
- */
- public IEvent1<GameData> getStartTurnEvent() {
- return gameStartEvent;
- }
-
- protected void startGame() {
- abort();
- gameStartEvent.emit(gameData);
- }
-
protected void abort() {
view.showSettingsPanel(false);
for (Connection c : connections) {